Fixed issue with the Insight window enabling the target widget upon receiving new pin states, even when the target was still running
This commit is contained in:
@@ -436,7 +436,7 @@ void InsightWindow::onTargetPinStatesUpdate(int variantId, Bloom::Targets::Targe
|
|||||||
&& this->selectedVariant->id == variantId
|
&& this->selectedVariant->id == variantId
|
||||||
) {
|
) {
|
||||||
this->targetPackageWidget->updatePinStates(pinStatesByNumber);
|
this->targetPackageWidget->updatePinStates(pinStatesByNumber);
|
||||||
if (this->uiDisabled) {
|
if (this->targetState == TargetState::STOPPED && this->uiDisabled) {
|
||||||
this->toggleUi(false);
|
this->toggleUi(false);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|||||||
Reference in New Issue
Block a user