Fixed issue with the Insight window enabling the target widget upon receiving new pin states, even when the target was still running
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@@ -436,7 +436,7 @@ void InsightWindow::onTargetPinStatesUpdate(int variantId, Bloom::Targets::Targe
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&& this->selectedVariant->id == variantId
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) {
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this->targetPackageWidget->updatePinStates(pinStatesByNumber);
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if (this->uiDisabled) {
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if (this->targetState == TargetState::STOPPED && this->uiDisabled) {
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this->toggleUi(false);
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} else {
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