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2021-04-04 21:04:12 +01:00
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#pragma once
#include <cstdint>
#include <vector>
#include <netinet/in.h>
#include <queue>
#include <array>
#include <sys/socket.h>
#include <arpa/inet.h>
#include "src/Helpers/EventNotifier.hpp"
#include "src/DebugServers/GdbRsp/CommandPackets/CommandPacket.hpp"
#include "src/DebugServers/GdbRsp/ResponsePackets/ResponsePacket.hpp"
namespace Bloom::DebugServers::Gdb
{
using namespace CommandPackets;
using namespace ResponsePackets;
/**
* The Connection class represents an active connection between the GDB RSP server and client.
*
* All interfacing with the GDB client should take place here.
*/
class Connection
{
private:
int socketFileDescriptor = -1;
int eventFileDescriptor = -1;
struct sockaddr_in socketAddress = {};
int maxPacketSize = 1024;
/**
* The interruptEventNotifier allows us to interrupt blocking IO calls on the GDB debug server.
* Under the hood, this is just a wrapper for a Linux event notifier. See the EventNotifier class for more.
*/
std::shared_ptr<EventNotifier> interruptEventNotifier = nullptr;
bool readInterruptEnabled = false;
/**
* Reads data from the client into a raw buffer.
*
* @param bytes
* Number of bytes to read.
*
* @param interruptible
* If this flag is set to false, no other component within Bloom will be able to gracefully interrupt
* the read (via means of this->interruptEventNotifier). This flag has no affect if this->readInterruptEnabled
* is false.
*
* @param msTimeout
* The timeout in milliseconds. If not supplied, no timeout will be applied.
*
* @return
*/
std::vector<unsigned char> read(std::size_t bytes = 0, bool interruptible = true, std::optional<int> msTimeout = std::nullopt);
/**
* Does the same as Connection::read(), but only reads a single byte.
*
* @param interruptible
* See Connection::read().
*
* @return
*/
std::optional<unsigned char> readSingleByte(bool interruptible = true);
/**
* Writes data from a raw buffer to the client connection.
*
* @param buffer
*/
void write(const std::vector<unsigned char>& buffer);
void disableReadInterrupts();
void enableReadInterrupts();
public:
/**
* When the GDB client is waiting for the target to reach a breakpoint, this is set to true so we know when to
* notify the client.
*
* @TODO: This is pretty gross. Consider rethinking it.
*/
bool waitingForBreak = false;
Connection(std::shared_ptr<EventNotifier> interruptEventNotifier)
: interruptEventNotifier(interruptEventNotifier) {};
/**
* Accepts a connection on serverSocketFileDescriptor.
*
* @param serverSocketFileDescriptor
*/
void accept(int serverSocketFileDescriptor);
/**
* Closes the connection with the client.
*/
void close() noexcept;
/**
* Obtains the human readable IP address of the connected client.
*
* @return
*/
std::string getIpAddress() {
std::array<char, INET_ADDRSTRLEN> ipAddress;
if (::inet_ntop(AF_INET, &(socketAddress.sin_addr), ipAddress.data(), INET_ADDRSTRLEN) == nullptr) {
throw Exceptions::Exception("Failed to convert client IP address to text form.");
}
return std::string(ipAddress.data());
};
/**
* Waits for incoming data from the client and returns any received command packets.
*
* @return
*/
std::vector<std::unique_ptr<CommandPacket>> readPackets();
/**
* Sends a response packet to the client.
*
* @param packet
*/
void writePacket(const ResponsePacket& packet);
int getMaxPacketSize() {
return this->maxPacketSize;
}
};
}