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137
src/DebugServers/GdbRsp/Connection.hpp
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137
src/DebugServers/GdbRsp/Connection.hpp
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#pragma once
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#include <cstdint>
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#include <vector>
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#include <netinet/in.h>
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#include <queue>
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#include <array>
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#include <sys/socket.h>
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#include <arpa/inet.h>
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#include "src/Helpers/EventNotifier.hpp"
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#include "src/DebugServers/GdbRsp/CommandPackets/CommandPacket.hpp"
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#include "src/DebugServers/GdbRsp/ResponsePackets/ResponsePacket.hpp"
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namespace Bloom::DebugServers::Gdb
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{
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using namespace CommandPackets;
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using namespace ResponsePackets;
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/**
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* The Connection class represents an active connection between the GDB RSP server and client.
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*
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* All interfacing with the GDB client should take place here.
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*/
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class Connection
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{
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private:
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int socketFileDescriptor = -1;
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int eventFileDescriptor = -1;
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struct sockaddr_in socketAddress = {};
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int maxPacketSize = 1024;
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/**
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* The interruptEventNotifier allows us to interrupt blocking IO calls on the GDB debug server.
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* Under the hood, this is just a wrapper for a Linux event notifier. See the EventNotifier class for more.
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*/
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std::shared_ptr<EventNotifier> interruptEventNotifier = nullptr;
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bool readInterruptEnabled = false;
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/**
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* Reads data from the client into a raw buffer.
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*
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* @param bytes
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* Number of bytes to read.
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*
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* @param interruptible
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* If this flag is set to false, no other component within Bloom will be able to gracefully interrupt
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* the read (via means of this->interruptEventNotifier). This flag has no affect if this->readInterruptEnabled
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* is false.
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*
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* @param msTimeout
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* The timeout in milliseconds. If not supplied, no timeout will be applied.
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*
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* @return
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*/
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std::vector<unsigned char> read(std::size_t bytes = 0, bool interruptible = true, std::optional<int> msTimeout = std::nullopt);
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/**
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* Does the same as Connection::read(), but only reads a single byte.
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*
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* @param interruptible
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* See Connection::read().
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*
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* @return
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*/
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std::optional<unsigned char> readSingleByte(bool interruptible = true);
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/**
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* Writes data from a raw buffer to the client connection.
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*
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* @param buffer
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*/
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void write(const std::vector<unsigned char>& buffer);
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void disableReadInterrupts();
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void enableReadInterrupts();
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public:
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/**
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* When the GDB client is waiting for the target to reach a breakpoint, this is set to true so we know when to
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* notify the client.
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*
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* @TODO: This is pretty gross. Consider rethinking it.
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*/
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bool waitingForBreak = false;
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Connection(std::shared_ptr<EventNotifier> interruptEventNotifier)
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: interruptEventNotifier(interruptEventNotifier) {};
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/**
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* Accepts a connection on serverSocketFileDescriptor.
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*
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* @param serverSocketFileDescriptor
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*/
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void accept(int serverSocketFileDescriptor);
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/**
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* Closes the connection with the client.
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*/
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void close() noexcept;
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/**
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* Obtains the human readable IP address of the connected client.
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*
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* @return
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*/
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std::string getIpAddress() {
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std::array<char, INET_ADDRSTRLEN> ipAddress;
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if (::inet_ntop(AF_INET, &(socketAddress.sin_addr), ipAddress.data(), INET_ADDRSTRLEN) == nullptr) {
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throw Exceptions::Exception("Failed to convert client IP address to text form.");
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}
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return std::string(ipAddress.data());
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};
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/**
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* Waits for incoming data from the client and returns any received command packets.
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*
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* @return
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*/
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std::vector<std::unique_ptr<CommandPacket>> readPackets();
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/**
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* Sends a response packet to the client.
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*
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* @param packet
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*/
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void writePacket(const ResponsePacket& packet);
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int getMaxPacketSize() {
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return this->maxPacketSize;
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}
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};
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}
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