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2021-04-04 21:04:12 +01:00
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#pragma once
#include <cstdint>
#include <optional>
#include "CommandPacket.hpp"
#include "src/Targets/TargetMemory.hpp"
namespace Bloom::DebugServers::Gdb::CommandPackets
{
using namespace Bloom::DebugServers::Gdb;
using Bloom::Targets::TargetMemoryBuffer;
/**
* The WriteMemory class implements the structure for "M" packets. Upon receiving this packet, the server is
* expected to write data to the target's memory, at the specified start address.
*/
class WriteMemory: public CommandPacket
{
private:
void init();
public:
/**
* Like with the ReadMemory command packet, the start address carries additional bits that indicate
* the memory type.
*/
std::uint32_t startAddress;
TargetMemoryBuffer buffer;
WriteMemory(std::vector<unsigned char> rawPacket) : CommandPacket(rawPacket) {
init();
};
virtual void dispatchToHandler(Gdb::GdbRspDebugServer& gdbRspDebugServer) override;
};
}