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2021-04-08 20:39:53 +01:00
parent 091e623248
commit 4f41738ff2
6 changed files with 141 additions and 57 deletions

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@@ -53,6 +53,9 @@ namespace Bloom
/** /**
* Each event listener is supplied an ID upon registering with the EventManager. * Each event listener is supplied an ID upon registering with the EventManager.
*
* @TODO: It might be a better idea to use an std::atomic to generate this auto-incremented ID. Like we do
* with events.
*/ */
size_t id = 0; size_t id = 0;

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@@ -19,7 +19,7 @@ void EventManager::triggerEvent(std::shared_ptr<const Events::Event> event) {
auto registerListenersLock = std::unique_lock(this->registerListenerMutex); auto registerListenersLock = std::unique_lock(this->registerListenerMutex);
for(auto const& [listenerId, listener] : this->registeredListeners) { for(auto const& [listenerId, listener] : this->registeredListeners) {
auto registeredEventTypes = listener->getRegisteredEventTypeNames(); auto registeredEventTypes = listener->getRegisteredEventTypeNames();
if (registeredEventTypes.find(event->getName()) != registeredEventTypes.end()) { if (registeredEventTypes.contains(event->getName())) {
listener->registerEvent(event); listener->registerEvent(event);
} }
} }

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@@ -1,13 +1,22 @@
#pragma once #pragma once
#include <string>
#include <map> #include <map>
#include <mutex> #include <mutex>
#include "Events/Events.hpp" #include "Events/Events.hpp"
#include "EventListener.hpp" #include "EventListener.hpp"
namespace Bloom namespace Bloom
{ {
/**
* The EventManager class provides a method of dispatching events to a set of listeners.
* A single instance of this class is created in Application class. That instance is then passed by references to
* all other components in Bloom, that require the ability to trigger events.
*
* @TODO: Should this be a static class? As in, all methods and variables declared static. We seem to be
* using it in that way. It would save us from having to pass around that single instance by reference.
* Something to consider.
*/
class EventManager class EventManager
{ {
private: private:
@@ -19,13 +28,31 @@ namespace Bloom
public: public:
/** /**
* Generates a new registered listener. * Registers an EventListener instance with this manager.
*
* All EventListener instances must be registered with the EventManager before any events can
* be dispatched to them.
*
* The EventManager possesses partial ownership of the EventListener. This is why we use a shared_ptr here.
* *
* @param listenerName * @param listenerName
*/ */
void registerListener(std::shared_ptr<EventListener> listener); void registerListener(std::shared_ptr<EventListener> listener);
/**
* Deregister an EventListener instance.
*
* @param listenerId
* The ID of the EventListener to deregister. See EventListener::getId();
*/
void deregisterListener(size_t listenerId); void deregisterListener(size_t listenerId);
/**
* Dispatches an event to all registered listeners, if they have registered an interest in the event type.
* See EventListener::registeredEventTypes for more.
*
* @param event
*/
void triggerEvent(GenericEventPointer event); void triggerEvent(GenericEventPointer event);
}; };

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@@ -27,7 +27,7 @@ namespace Bloom
/** /**
* The TargetController possesses full control of the debugging target and the debug tool. * The TargetController possesses full control of the debugging target and the debug tool.
* *
` * The TargetController runs on a dedicated thread. Its sole purpose is to handle communication to &from the ` * The TargetController runs on a dedicated thread. Its sole purpose is to handle communication to & from the
* debug tool and target. * debug tool and target.
* *
* The TargetController should be oblivious to any manufacture/device specific functionality. It should * The TargetController should be oblivious to any manufacture/device specific functionality. It should
@@ -73,19 +73,19 @@ namespace Bloom
return std::map<std::string, std::function<std::unique_ptr<DebugTool>()>> { return std::map<std::string, std::function<std::unique_ptr<DebugTool>()>> {
{ {
"atmel-ice", "atmel-ice",
[]() -> std::unique_ptr<DebugTool> { []() {
return std::make_unique<AtmelIce>(); return std::make_unique<AtmelIce>();
} }
}, },
{ {
"power-debugger", "power-debugger",
[]() -> std::unique_ptr<DebugTool> { []() {
return std::make_unique<PowerDebugger>(); return std::make_unique<PowerDebugger>();
} }
}, },
{ {
"snap", "snap",
[]() -> std::unique_ptr<DebugTool> { []() {
return std::make_unique<MplabSnap>(); return std::make_unique<MplabSnap>();
} }
}, },
@@ -102,7 +102,7 @@ namespace Bloom
auto mapping = std::map<std::string, std::function<std::unique_ptr<Targets::Target>()>> { auto mapping = std::map<std::string, std::function<std::unique_ptr<Targets::Target>()>> {
{ {
"avr8", "avr8",
[]() -> std::unique_ptr<Targets::Target> { []() {
return std::make_unique<Avr8>(); return std::make_unique<Avr8>();
} }
}, },
@@ -119,10 +119,10 @@ namespace Bloom
auto targetName = targetIt->toObject().find("targetName").value().toString() auto targetName = targetIt->toObject().find("targetName").value().toString()
.toLower().toStdString(); .toLower().toStdString();
if (mapping.find(targetName) == mapping.end()) { if (!mapping.contains(targetName)) {
mapping.insert({ mapping.insert({
targetName, targetName,
[targetName]() -> std::unique_ptr<Targets::Target> { [targetName]() {
return std::make_unique<Avr8>(targetName); return std::make_unique<Avr8>(targetName);
} }
}); });

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@@ -37,21 +37,62 @@ namespace Bloom::Targets::Microchip::Avr::Avr8Bit
std::map<std::string, PadDescriptor> padDescriptorsByName; std::map<std::string, PadDescriptor> padDescriptorsByName;
std::map<int, TargetVariant> targetVariantsById; std::map<int, TargetVariant> targetVariantsById;
/**
* Extracts the ID from the target's memory.
*
* This function will cache the ID value and use the cached version for any subsequent calls.
*
* @return
*/
TargetSignature getId() override;
/**
* Extracts the AVR8 target parameters from the loaded part description file.
*
* @return
*/
virtual TargetParameters& getTargetParameters(); virtual TargetParameters& getTargetParameters();
/**
* Generates a collection of PadDescriptor object from data in the loaded part description file and
* populates this->padDescriptorsByName.
*/
virtual void loadPadDescriptors(); virtual void loadPadDescriptors();
/**
* Extracts target variant information from the loaded part description file and generates a collection
* of TargetVariant objects.
*
* @return
*/
virtual std::vector<TargetVariant> generateVariantsFromPartDescription();
/**
* Populates this->targetVariantsById using this->generateVariantsFromPartDescription() and data from
* this->padDescriptorsByName.
*/
virtual void loadTargetVariants(); virtual void loadTargetVariants();
public: public:
explicit Avr8() = default; explicit Avr8() = default;
Avr8(const std::string& name): name(name) {}; Avr8(const std::string& name): name(name) {};
[[nodiscard]] std::string getName() const override { /*
return this->name; * The functions below implement the Target interface for AVR8 targets.
} *
* See the Bloom::Targets::Target interface class for documentation on the expected behaviour of
* each function.
*/
void preActivationConfigure(const TargetConfig& targetConfig) override;
void postActivationConfigure() override;
virtual void postPromotionConfigure() override;
void activate() override;
void deactivate() override;
/** /**
* Checks if DebugTool is compatible with AVR8 targets. * All AVR8 compatible debug tools must provide a valid Avr8Interface.
* *
* @param debugTool * @param debugTool
* @return * @return
@@ -64,31 +105,8 @@ namespace Bloom::Targets::Microchip::Avr::Avr8Bit
this->avr8Interface = debugTool->getAvr8Interface(); this->avr8Interface = debugTool->getAvr8Interface();
}; };
void preActivationConfigure(const TargetConfig& targetConfig) override;
void postActivationConfigure() override;
virtual void postPromotionConfigure() override;
void activate() override;
void deactivate() override;
TargetSignature getId() override;
void run() override;
void stop() override;
void step() override;
void reset() override;
void setBreakpoint(std::uint32_t address) override;
void removeBreakpoint(std::uint32_t address) override;
void clearAllBreakpoints() override;
/** /**
* AVR8 targets are promotable. See promote() method for more. * Instances to this target class can be promoted. See Avr8::promote() method for more.
* *
* @return * @return
*/ */
@@ -96,25 +114,52 @@ namespace Bloom::Targets::Microchip::Avr::Avr8Bit
return true; return true;
} }
virtual std::vector<TargetVariant> generateVariantsFromPartDescription(); /**
* Instances of this generic Avr8 target class will be promoted to a family specific class (see the Mega, Xmega
* and Tiny classes for more).
*
* @return
*/
virtual std::unique_ptr<Targets::Target> promote() override;
std::string getName() const override {
return this->name;
}
virtual TargetDescriptor getDescriptor() override; virtual TargetDescriptor getDescriptor() override;
virtual std::unique_ptr<Targets::Target> promote() override; void run() override;
void stop() override;
void step() override;
void reset() override;
void setBreakpoint(std::uint32_t address) override;
void removeBreakpoint(std::uint32_t address) override;
void clearAllBreakpoints() override;
virtual TargetRegisters readGeneralPurposeRegisters(std::set<std::size_t> registerIds) override; virtual TargetRegisters readGeneralPurposeRegisters(std::set<std::size_t> registerIds) override;
virtual void writeRegisters(const TargetRegisters& registers) override; virtual void writeRegisters(const TargetRegisters& registers) override;
virtual TargetRegisters readRegisters(const TargetRegisterDescriptors& descriptors) override; virtual TargetRegisters readRegisters(const TargetRegisterDescriptors& descriptors) override;
virtual TargetMemoryBuffer readMemory(TargetMemoryType memoryType, std::uint32_t startAddress, std::uint32_t bytes) override;
virtual void writeMemory(TargetMemoryType memoryType, std::uint32_t startAddress, const TargetMemoryBuffer& buffer) override; virtual TargetMemoryBuffer readMemory(
TargetMemoryType memoryType,
std::uint32_t startAddress,
std::uint32_t bytes
) override;
virtual void writeMemory(
TargetMemoryType memoryType,
std::uint32_t startAddress,
const TargetMemoryBuffer& buffer
) override;
virtual TargetState getState() override; virtual TargetState getState() override;
virtual std::uint32_t getProgramCounter() override; virtual std::uint32_t getProgramCounter() override;
virtual TargetRegister getProgramCounterRegister() override; virtual TargetRegister getProgramCounterRegister() override;
virtual void setProgramCounter(std::uint32_t programCounter) override;
virtual TargetRegister getStackPointerRegister() override; virtual TargetRegister getStackPointerRegister() override;
virtual TargetRegister getStatusRegister() override; virtual TargetRegister getStatusRegister() override;
virtual void setProgramCounter(std::uint32_t programCounter) override;
virtual std::map<int, TargetPinState> getPinStates(int variantId) override; virtual std::map<int, TargetPinState> getPinStates(int variantId) override;
virtual void setPinState( virtual void setPinState(

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@@ -30,14 +30,14 @@ namespace Bloom::Targets
class Target class Target
{ {
protected: protected:
bool activated = false;
/** /**
* Target related configuration provided by the user. This is passed in via the first stage of target * Target related configuration provided by the user. This is passed in via the first stage of target
* configuration. See Target::preActivationConfigure() for more. * configuration. See Target::preActivationConfigure() for more.
*/ */
TargetConfig config; TargetConfig config;
bool activated = false;
public: public:
explicit Target() {} explicit Target() {}
@@ -54,15 +54,15 @@ namespace Bloom::Targets
* that is required in order for us to successfully activate the target. For an example, we use this method in * that is required in order for us to successfully activate the target. For an example, we use this method in
* the Avr8 target class to configure the debug tool with the correct physical interface and config variant * the Avr8 target class to configure the debug tool with the correct physical interface and config variant
* parameters (taken from the user's settings, via the TargetConfig instance). Without these being configured, * parameters (taken from the user's settings, via the TargetConfig instance). Without these being configured,
* the debug tool would not be able to interface with the target, and thus target activation would fail. * the debug tool would not be able to interface with the AVR8 target, and thus target activation would fail.
* *
* postActivationConfigure() - The second stage is right after target activation (successful invocation of * postActivationConfigure() - The second stage is right after target activation (successful invocation of
* Target::activate()). At this point, we will have established a connection with the target and so interaction * Target::activate()). At this point, we will have established a connection with the target and so interaction
* with the target is permitted here. We use this method in the Avr8 target class to extract the target signature * with the target is permitted here. We use this method in the Avr8 target class to extract the target signature
* from the target's memory, which we then use to find & load the correct part description file. * from the target's memory, which we then use to find & load the correct part description file.
* *
* postPromotionConfigure() - The final stage of configuration occurs just after the target has been promoted * postPromotionConfigure() - The final stage of configuration occurs just after the target instance has been
* to its final form. See the Target::promote() method for more in this. * promoted to a different class. See the Target::promote() method for more in this.
* *
* If any of the three configuration methods throw an exception, the exception will be treated as a fatal error. * If any of the three configuration methods throw an exception, the exception will be treated as a fatal error.
* In response, the TargetController will shutdown, along with the rest of Bloom. * In response, the TargetController will shutdown, along with the rest of Bloom.
@@ -98,13 +98,15 @@ namespace Bloom::Targets
/** /**
* Should check if the given debugTool is compatible with the target. Returning false in this method will * Should check if the given debugTool is compatible with the target. Returning false in this method will
* prevent Bloom from attempting to use the selected debug tool with the selected target. * prevent Bloom from attempting to use the selected debug tool with the selected target. An InvalidConfig
* exception will be raised and Bloom will shutdown.
* *
* For AVR8 targets, we simply check if the debug tool returns a valid Avr8Interface * For AVR8 targets, we simply check if the debug tool returns a valid Avr8Interface
* (via DebugTool::getAvr8Interface()). If it fails to do so, it would mean that the debug tool, or more so our * (via DebugTool::getAvr8Interface()). If it fails to do so, it would mean that the debug tool, or more so our
* debug tool driver, does not support AVR8 targets. * debug tool driver, does not support AVR8 targets.
* *
* @param debugTool * @param debugTool
*
* @return * @return
*/ */
virtual bool isDebugToolSupported(DebugTool* debugTool) = 0; virtual bool isDebugToolSupported(DebugTool* debugTool) = 0;
@@ -158,6 +160,9 @@ namespace Bloom::Targets
* - The call to Target::promote() on the current target instance returns a target class type that is equal * - The call to Target::promote() on the current target instance returns a target class type that is equal
* to the type of the current target instance (promotion failed). * to the type of the current target instance (promotion failed).
* *
* Once at least one of the above conditions are met, the TargetController will break out of the loop and use
* the last promoted target instance from there onwards.
*
* See TargetController::startup() for more on this. * See TargetController::startup() for more on this.
* *
* @return * @return
@@ -220,9 +225,10 @@ namespace Bloom::Targets
virtual void clearAllBreakpoints() = 0; virtual void clearAllBreakpoints() = 0;
/** /**
* Should read general purpose register values, for the given general prupose register ids. * Should read general purpose register values, for the given general purpose register ids.
* *
* @param registerIds * @param registerIds
*
* @return * @return
*/ */
virtual TargetRegisters readGeneralPurposeRegisters(std::set<std::size_t> registerIds) = 0; virtual TargetRegisters readGeneralPurposeRegisters(std::set<std::size_t> registerIds) = 0;
@@ -238,6 +244,7 @@ namespace Bloom::Targets
* Should read register values of the registers described by the given descriptors. * Should read register values of the registers described by the given descriptors.
* *
* @param descriptors * @param descriptors
*
* @return * @return
*/ */
virtual TargetRegisters readRegisters(const TargetRegisterDescriptors& descriptors) = 0; virtual TargetRegisters readRegisters(const TargetRegisterDescriptors& descriptors) = 0;
@@ -248,6 +255,7 @@ namespace Bloom::Targets
* @param memoryType * @param memoryType
* @param startAddress * @param startAddress
* @param bytes * @param bytes
*
* @return * @return
*/ */
virtual TargetMemoryBuffer readMemory(TargetMemoryType memoryType, std::uint32_t startAddress, std::uint32_t bytes) = 0; virtual TargetMemoryBuffer readMemory(TargetMemoryType memoryType, std::uint32_t startAddress, std::uint32_t bytes) = 0;
@@ -282,6 +290,13 @@ namespace Bloom::Targets
*/ */
virtual TargetRegister getProgramCounterRegister() = 0; virtual TargetRegister getProgramCounterRegister() = 0;
/**
* Should update the program counter on the target.
*
* @param programCounter
*/
virtual void setProgramCounter(std::uint32_t programCounter) = 0;
/** /**
* Should fetch the status register value. * Should fetch the status register value.
* *
@@ -296,17 +311,11 @@ namespace Bloom::Targets
*/ */
virtual TargetRegister getStackPointerRegister() = 0; virtual TargetRegister getStackPointerRegister() = 0;
/**
* Should update the program counter on the target.
*
* @param programCounter
*/
virtual void setProgramCounter(std::uint32_t programCounter) = 0;
/** /**
* Should get the current pin states for each pin on the target, mapped by pin number * Should get the current pin states for each pin on the target, mapped by pin number
* *
* @param variantId * @param variantId
*
* @return * @return
*/ */
virtual std::map<int, TargetPinState> getPinStates(int variantId) = 0; virtual std::map<int, TargetPinState> getPinStates(int variantId) = 0;