feat(plugin): add full-border plugin in the normal way

This commit is contained in:
2024-10-21 00:18:42 +04:00
parent eb96c1f2f5
commit cdfbbae7c1
5 changed files with 141 additions and 33 deletions

View File

@@ -1,43 +1,48 @@
local function setup(_, opts)
local type = opts and opts.type or ui.Border.ROUNDED
local old_build = Tab.build
-- local function setup(_, opts)
-- local type = opts and opts.type or ui.Border.ROUNDED
-- local old_build = Tab.build
Tab.build = function(self, ...)
local bar = function(c, x, y)
if x <= 0 or x == self._area.w - 1 then
return ui.Bar(ui.Rect.default, ui.Bar.TOP)
end
-- Tab.build = function(self, ...)
-- local bar = function(c, x, y)
-- if x <= 0 or x == self._area.w - 1 then
-- return ui.Bar(ui.Rect.default, ui.Bar.TOP)
-- end
return ui.Bar(
ui.Rect { x = x, y = math.max(0, y), w = ya.clamp(0, self._area.w - x, 1), h = math.min(1, self._area.h) },
ui.Bar.TOP
):symbol(c)
end
-- return ui.Bar(
-- ui.Rect { x = x, y = math.max(0, y), w = ya.clamp(0, self._area.w - x, 1), h = math.min(1, self._area.h) },
-- ui.Bar.TOP
-- ):symbol(c)
-- end
local c = self._chunks
self._chunks = {
c[1]:padding(ui.Padding.y(1)),
c[2]:padding(ui.Padding(c[1].w > 0 and 0 or 1, c[3].w > 0 and 0 or 1, 1, 1)),
c[3]:padding(ui.Padding.y(1)),
}
-- local c = self._chunks
-- self._chunks = {
-- c[1]:padding(ui.Padding.y(1)),
-- c[2]:padding(ui.Padding(c[1].w > 0 and 0 or 1, c[3].w > 0 and 0 or 1, 1, 1)),
-- c[3]:padding(ui.Padding.y(1)),
-- }
local style = THEME.manager.border_style
self._base = ya.list_merge(self._base or {}, {
ui.Border(self._area, ui.Border.ALL):type(type):style(style),
ui.Bar(self._chunks[1], ui.Bar.RIGHT):style(style),
ui.Bar(self._chunks[3], ui.Bar.LEFT):style(style),
-- local style = THEME.manager.border_style
-- self._base = ya.list_merge(self._base or {}, {
-- ui.Border(self._area, ui.Border.ALL):type(type):style(style),
-- ui.Bar(self._chunks[1], ui.Bar.RIGHT):style(style),
-- ui.Bar(self._chunks[3], ui.Bar.LEFT):style(style),
bar("", c[1].right - 1, c[1].y),
bar("", c[1].right - 1, c[1].bottom - 1),
bar("", c[2].right, c[2].y),
bar("", c[2].right, c[2].bottom - 1),
})
-- bar("┬", c[1].right - 1, c[1].y),
-- bar("┴", c[1].right - 1, c[1].bottom - 1),
-- bar("┬", c[2].right, c[2].y),
-- bar("┴", c[2].right, c[2].bottom - 1),
-- })
old_build(self, ...)
end
end
-- old_build(self, ...)
-- end
-- end
setup {
-- setup {
-- -- Available values: ui.Border.PLAIN, ui.Border.ROUNDED
-- type = ui.Border.ROUNDED,
-- }
require("full-border"):setup {
-- Available values: ui.Border.PLAIN, ui.Border.ROUNDED
type = ui.Border.ROUNDED,
}