Files
BloomPatched/src/Services/TargetControllerService.cpp

333 lines
13 KiB
C++

#include "TargetControllerService.hpp"
// Commands
#include "src/TargetController/Commands/StartAtomicSession.hpp"
#include "src/TargetController/Commands/EndAtomicSession.hpp"
#include "src/TargetController/Commands/GetTargetDescriptor.hpp"
#include "src/TargetController/Commands/GetTargetState.hpp"
#include "src/TargetController/Commands/StopTargetExecution.hpp"
#include "src/TargetController/Commands/ResumeTargetExecution.hpp"
#include "src/TargetController/Commands/ResetTarget.hpp"
#include "src/TargetController/Commands/ReadTargetRegisters.hpp"
#include "src/TargetController/Commands/WriteTargetRegisters.hpp"
#include "src/TargetController/Commands/ReadTargetMemory.hpp"
#include "src/TargetController/Commands/WriteTargetMemory.hpp"
#include "src/TargetController/Commands/EraseTargetMemory.hpp"
#include "src/TargetController/Commands/StepTargetExecution.hpp"
#include "src/TargetController/Commands/SetBreakpoint.hpp"
#include "src/TargetController/Commands/RemoveBreakpoint.hpp"
#include "src/TargetController/Commands/SetTargetProgramCounter.hpp"
#include "src/TargetController/Commands/GetTargetPinStates.hpp"
#include "src/TargetController/Commands/SetTargetPinState.hpp"
#include "src/TargetController/Commands/GetTargetStackPointer.hpp"
#include "src/TargetController/Commands/GetTargetProgramCounter.hpp"
#include "src/TargetController/Commands/EnableProgrammingMode.hpp"
#include "src/TargetController/Commands/DisableProgrammingMode.hpp"
#include "src/TargetController/Commands/Shutdown.hpp"
#include "src/Exceptions/Exception.hpp"
namespace Services
{
using TargetController::Commands::StartAtomicSession;
using TargetController::Commands::EndAtomicSession;
using TargetController::Commands::GetTargetDescriptor;
using TargetController::Commands::GetTargetState;
using TargetController::Commands::StopTargetExecution;
using TargetController::Commands::ResumeTargetExecution;
using TargetController::Commands::ResetTarget;
using TargetController::Commands::ReadTargetRegisters;
using TargetController::Commands::WriteTargetRegisters;
using TargetController::Commands::ReadTargetMemory;
using TargetController::Commands::WriteTargetMemory;
using TargetController::Commands::EraseTargetMemory;
using TargetController::Commands::StepTargetExecution;
using TargetController::Commands::SetBreakpoint;
using TargetController::Commands::RemoveBreakpoint;
using TargetController::Commands::SetTargetProgramCounter;
using TargetController::Commands::GetTargetPinStates;
using TargetController::Commands::SetTargetPinState;
using TargetController::Commands::GetTargetStackPointer;
using TargetController::Commands::GetTargetProgramCounter;
using TargetController::Commands::EnableProgrammingMode;
using TargetController::Commands::DisableProgrammingMode;
using TargetController::Commands::Shutdown;
using Targets::TargetDescriptor;
using Targets::TargetState;
using Targets::TargetRegisters;
using Targets::TargetRegisterDescriptors;
using Targets::TargetMemoryType;
using Targets::TargetMemoryAddress;
using Targets::TargetMemorySize;
using Targets::TargetMemoryAddressRange;
using Targets::TargetMemoryBuffer;
using Targets::TargetStackPointer;
using Targets::TargetBreakpoint;
using Targets::TargetPinDescriptor;
using Targets::TargetPinState;
using Targets::TargetPinStateMapping;
TargetControllerService::AtomicSession::AtomicSession(TargetControllerService& targetControllerService)
: targetControllerService(targetControllerService)
{
if (this->targetControllerService.activeAtomicSessionId.has_value()) {
throw Exceptions::Exception("Atomic session already active in TargetControllerService instance.");
}
this->sessionId = this->targetControllerService.startAtomicSession();
this->targetControllerService.activeAtomicSessionId = this->sessionId;
}
TargetControllerService::AtomicSession::~AtomicSession() {
try {
this->targetControllerService.endAtomicSession(this->sessionId);
} catch (const std::exception& exception) {
Logger::error(
"Failed to end atomic session (ID: " + std::to_string(this->sessionId) + ") - "
+ std::string(exception.what())
);
}
if (
this->targetControllerService.activeAtomicSessionId.has_value()
&& this->targetControllerService.activeAtomicSessionId == this->sessionId
) {
this->targetControllerService.activeAtomicSessionId.reset();
}
}
const TargetDescriptor& TargetControllerService::getTargetDescriptor() const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<GetTargetDescriptor>(),
this->defaultTimeout,
this->activeAtomicSessionId
)->targetDescriptor;
}
TargetState TargetControllerService::getTargetState() const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<GetTargetState>(),
this->defaultTimeout,
this->activeAtomicSessionId
)->targetState;
}
void TargetControllerService::stopTargetExecution() const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<StopTargetExecution>(),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
void TargetControllerService::continueTargetExecution(
std::optional<TargetMemoryAddress> fromAddress,
std::optional<Targets::TargetMemoryAddress> toAddress
) const {
auto resumeExecutionCommand = std::make_unique<ResumeTargetExecution>();
if (fromAddress.has_value()) {
resumeExecutionCommand->fromAddress = fromAddress.value();
}
if (toAddress.has_value()) {
resumeExecutionCommand->toAddress = toAddress.value();
}
this->commandManager.sendCommandAndWaitForResponse(
std::move(resumeExecutionCommand),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
void TargetControllerService::stepTargetExecution(std::optional<TargetMemoryAddress> fromAddress) const {
auto stepExecutionCommand = std::make_unique<StepTargetExecution>();
if (fromAddress.has_value()) {
stepExecutionCommand->fromProgramCounter = fromAddress.value();
}
this->commandManager.sendCommandAndWaitForResponse(
std::move(stepExecutionCommand),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
TargetRegisters TargetControllerService::readRegisters(
const Targets::TargetRegisterDescriptorIds& descriptorIds
) const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<ReadTargetRegisters>(descriptorIds),
this->defaultTimeout,
this->activeAtomicSessionId
)->registers;
}
void TargetControllerService::writeRegisters(const TargetRegisters& registers) const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<WriteTargetRegisters>(registers),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
TargetMemoryBuffer TargetControllerService::readMemory(
TargetMemoryType memoryType,
TargetMemoryAddress startAddress,
TargetMemorySize bytes,
bool bypassCache,
const std::set<TargetMemoryAddressRange>& excludedAddressRanges
) const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<ReadTargetMemory>(
memoryType,
startAddress,
bytes,
bypassCache,
excludedAddressRanges
),
this->defaultTimeout,
this->activeAtomicSessionId
)->data;
}
void TargetControllerService::writeMemory(
TargetMemoryType memoryType,
TargetMemoryAddress startAddress,
const TargetMemoryBuffer& buffer
) const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<WriteTargetMemory>(memoryType, startAddress, buffer),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
void TargetControllerService::eraseMemory(Targets::TargetMemoryType memoryType) const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<EraseTargetMemory>(memoryType),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
Targets::TargetBreakpoint TargetControllerService::setBreakpoint(
Targets::TargetMemoryAddress address,
Targets::TargetBreakpoint::Type preferredType
) const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<SetBreakpoint>(address, preferredType),
this->defaultTimeout,
this->activeAtomicSessionId
)->breakpoint;
}
void TargetControllerService::removeBreakpoint(TargetBreakpoint breakpoint) const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<RemoveBreakpoint>(breakpoint),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
TargetMemoryAddress TargetControllerService::getProgramCounter() const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<GetTargetProgramCounter>(),
this->defaultTimeout,
this->activeAtomicSessionId
)->programCounter;
}
void TargetControllerService::setProgramCounter(TargetMemoryAddress address) const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<SetTargetProgramCounter>(address),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
TargetPinStateMapping TargetControllerService::getPinStates(int variantId) const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<GetTargetPinStates>(variantId),
this->defaultTimeout,
this->activeAtomicSessionId
)->pinStatesByNumber;
}
void TargetControllerService::setPinState(TargetPinDescriptor pinDescriptor, TargetPinState pinState) const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<SetTargetPinState>(pinDescriptor, pinState),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
TargetStackPointer TargetControllerService::getStackPointer() const {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<GetTargetStackPointer>(),
this->defaultTimeout,
this->activeAtomicSessionId
)->stackPointer;
}
void TargetControllerService::resetTarget() const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<ResetTarget>(),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
void TargetControllerService::enableProgrammingMode() const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<EnableProgrammingMode>(),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
void TargetControllerService::disableProgrammingMode() const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<DisableProgrammingMode>(),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
void TargetControllerService::shutdown() const {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<Shutdown>(),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
TargetControllerService::AtomicSession TargetControllerService::makeAtomicSession() {
return AtomicSession(*this);
}
TargetController::AtomicSessionIdType TargetControllerService::startAtomicSession() {
return this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<StartAtomicSession>(),
this->defaultTimeout,
this->activeAtomicSessionId
)->sessionId;
}
void TargetControllerService::endAtomicSession(TargetController::AtomicSessionIdType sessionId) {
this->commandManager.sendCommandAndWaitForResponse(
std::make_unique<EndAtomicSession>(sessionId),
this->defaultTimeout,
this->activeAtomicSessionId
);
}
}