Files
BloomPatched/src/SignalHandler/SignalHandler.hpp

60 lines
1.4 KiB
C++

#pragma once
#include <csignal>
#include "src/Helpers/Thread.hpp"
#include "src/EventManager/EventManager.hpp"
#include "src/Helpers/Synchronised.hpp"
class SignalHandler: public Thread
{
public:
SignalHandler() = default;
/**
* Entry point for SignalHandler thread.
*/
void run();
/**
* Triggers the shutdown of the SignalHandler thread.
*/
void triggerShutdown() {
this->threadState = ThreadState::SHUTDOWN_INITIATED;
};
private:
/**
* Mapping of signal numbers to handler functions.
*/
std::map<int, std::function<void()>> handlersBySignalNum;
/**
* We keep record of the number of shutdown signals received. See definition of triggerApplicationShutdown()
* for more on this.
*/
int shutdownSignalsReceived = 0;
/**
* Initiates the SignalHandler thread.
*/
void startup();
/**
* Fetches all signals currently of interest to the application.
*
* Currently this just returns a set of all signals (using sigfillset())
*
* @return
*/
[[nodiscard]] ::sigset_t getRegisteredSignalSet() const;
/**
* Handler for SIGINT, SIGTERM, etc signals.
*
* Will trigger a ShutdownApplication event to kick-off a clean shutdown or it will terminate the
* program immediately if numerous SIGINT signals have been received.
*/
void triggerApplicationShutdown();
};