Files
BloomPatched/src/EventManager/Events/WriteMemoryToTarget.hpp

30 lines
790 B
C++

#pragma once
#include <cstdint>
#include "Event.hpp"
#include "src/Targets/TargetMemory.hpp"
namespace Bloom::Events
{
class WriteMemoryToTarget: public Event
{
public:
static inline const std::string name = "WriteMemoryToTarget";
Targets::TargetMemoryType memoryType;
std::uint32_t startAddress;
Targets::TargetMemoryBuffer buffer;
std::string getName() const override {
return WriteMemoryToTarget::name;
}
WriteMemoryToTarget() = default;
WriteMemoryToTarget(
Targets::TargetMemoryType memoryType,
std::uint32_t startAddress,
const Targets::TargetMemoryBuffer& buffer
): memoryType(memoryType), startAddress(startAddress), buffer(buffer) {};
};
}