Files
BloomPatched/src/Insight/InsightWorker.hpp
2021-08-22 20:58:54 +01:00

66 lines
2.3 KiB
C++

#pragma once
#include <QtCore>
#include <QApplication>
#include "src/Helpers/Thread.hpp"
#include "src/ApplicationConfig.hpp"
#include "src/EventManager/EventManager.hpp"
#include "src/EventManager/EventListener.hpp"
#include "src/TargetController/TargetControllerConsole.hpp"
#include "src/TargetController/TargetControllerState.hpp"
namespace Bloom
{
/**
* The InsightWorker runs on a separate thread to the main GUI thread. Its purpose is to handle any
* blocking/time-expensive operations.
*/
class InsightWorker: public QObject
{
Q_OBJECT
private:
EventManager& eventManager;
EventListenerPointer eventListener = std::make_shared<EventListener>("InsightWorkerEventListener");
TargetControllerConsole targetControllerConsole = TargetControllerConsole(
this->eventManager,
*(this->eventListener)
);
TargetControllerState lastTargetControllerState = TargetControllerState::ACTIVE;
QTimer* eventDispatchTimer = nullptr;
void onTargetStoppedEvent(const Events::TargetExecutionStopped& event);
void onTargetResumedEvent(const Events::TargetExecutionResumed& event);
void onTargetPinStatesRetrievedEvent(const Events::TargetPinStatesRetrieved& event);
void onTargetIoPortsUpdatedEvent(const Events::TargetIoPortsUpdated& event);
void onTargetControllerStateReported(const Events::TargetControllerStateReported& event);
public:
explicit InsightWorker(EventManager& eventManager): eventManager(eventManager) {};
void dispatchEvents() {
this->eventListener->dispatchCurrentEvents();
}
public slots:
void startup();
void requestPinStates(int variantId);
void requestPinStateUpdate(
int variantId,
Bloom::Targets::TargetPinDescriptor pinDescriptor,
Bloom::Targets::TargetPinState pinState
);
signals:
void targetStateUpdated(Bloom::Targets::TargetState newState);
void targetProgramCounterUpdated(quint32 programCounter);
void targetPinStatesUpdated(int variantId, Bloom::Targets::TargetPinStateMappingType pinStatesByNumber);
void targetIoPortsUpdated();
void targetControllerSuspended();
void targetControllerResumed(const Bloom::Targets::TargetDescriptor& targetDescriptor);
};
}