Files
BloomPatched/src/TargetController/TargetController.cpp
Nav 2cb5b13247 Fixed bug with TargetController attempting to release hardware that it no longer has access to.
Under some circumstances, this bug was leaving the debug tool in a bad state.
2022-03-17 00:00:40 +00:00

806 lines
35 KiB
C++

#include "TargetController.hpp"
#include <thread>
#include <filesystem>
#include <typeindex>
#include <algorithm>
#include "src/Application.hpp"
#include "src/Helpers/Paths.hpp"
#include "src/Logger/Logger.hpp"
#include "src/TargetController/Exceptions/DeviceFailure.hpp"
#include "src/TargetController/Exceptions/TargetOperationFailure.hpp"
#include "src/Exceptions/TargetControllerStartupFailure.hpp"
#include "src/Exceptions/InvalidConfig.hpp"
namespace Bloom
{
using namespace Bloom::Targets;
using namespace Bloom::Events;
using namespace Bloom::Exceptions;
void TargetController::run() {
try {
this->startup();
this->setThreadStateAndEmitEvent(ThreadState::READY);
Logger::debug("TargetController ready and waiting for events.");
while (this->getThreadState() == ThreadState::READY) {
try {
if (this->state == TargetControllerState::ACTIVE) {
this->fireTargetEvents();
}
this->eventListener->waitAndDispatch(60);
} catch (const DeviceFailure& exception) {
/*
* Upon a device failure, we assume Bloom has lost control of the debug tool. This could be the
* result of the user disconnecting the debug tool, or issuing a soft reset. The soft reset could
* have been issued via another application, without the user's knowledge.
* See https://github.com/navnavnav/Bloom/issues/3 for more on that.
*
* The TC will go into a suspended state and the DebugServer should terminate any active debug
* session. When the user attempts to start another debug session, we will try to re-connect to the
* debug tool.
*/
Logger::error("Device failure detected - " + exception.getMessage());
Logger::error("Suspending TargetController");
this->suspend();
}
}
} catch (const TargetControllerStartupFailure& exception) {
Logger::error("TargetController failed to startup. See below for errors:");
Logger::error(exception.getMessage());
} catch (const Exception& exception) {
Logger::error("The TargetController encountered a fatal error. See below for errors:");
Logger::error(exception.getMessage());
} catch (const std::exception& exception) {
Logger::error("The TargetController encountered a fatal error. See below for errors:");
Logger::error(std::string(exception.what()));
}
this->shutdown();
}
void TargetController::startup() {
this->setName("TC");
Logger::info("Starting TargetController");
this->setThreadState(ThreadState::STARTING);
this->blockAllSignalsOnCurrentThread();
this->eventManager.registerListener(this->eventListener);
// Install Bloom's udev rules if not already installed
TargetController::checkUdevRules();
// Register event handlers
this->eventListener->registerCallbackForEventType<Events::ReportTargetControllerState>(
std::bind(&TargetController::onStateReportRequest, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::ShutdownTargetController>(
std::bind(&TargetController::onShutdownTargetControllerEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::DebugSessionStarted>(
std::bind(&TargetController::onDebugSessionStartedEvent, this, std::placeholders::_1)
);
this->resume();
}
void TargetController::checkUdevRules() {
auto bloomRulesPath = std::string("/etc/udev/rules.d/99-bloom.rules");
auto latestBloomRulesPath = Paths::resourcesDirPath() + "/UDevRules/99-bloom.rules";
if (!std::filesystem::exists(bloomRulesPath)) {
Logger::warning("Bloom udev rules missing - attempting installation");
// We can only install them if we're running as root
if (!Application::isRunningAsRoot()) {
Logger::error("Bloom udev rules missing - cannot install udev rules without root privileges.\n"
"Running Bloom once with root privileges will allow it to automatically install the udev rules. "
"Alternatively, instructions on manually installing the udev rules can be found "
"here: " + Paths::homeDomainName() + "/docs/getting-started\nBloom may fail to connect to some "
"debug tools until this is resolved.");
return;
}
if (!std::filesystem::exists(latestBloomRulesPath)) {
// This shouldn't happen, but it can if someone has been messing with the installation files
Logger::error(
"Unable to install Bloom udev rules - \"" + latestBloomRulesPath + "\" does not exist."
);
return;
}
std::filesystem::copy(latestBloomRulesPath, bloomRulesPath);
Logger::warning("Bloom udev rules installed - a reconnect of the debug tool may be required "
"before the new udev rules come into effect.");
}
}
void TargetController::shutdown() {
if (this->getThreadState() == ThreadState::STOPPED) {
return;
}
try {
Logger::info("Shutting down TargetController");
this->eventManager.deregisterListener(this->eventListener->getId());
this->releaseHardware();
} catch (const std::exception& exception) {
this->target.reset();
this->debugTool.reset();
Logger::error(
"Failed to properly shutdown TargetController. Error: " + std::string(exception.what())
);
}
this->setThreadStateAndEmitEvent(ThreadState::STOPPED);
}
void TargetController::suspend() {
if (this->getThreadState() != ThreadState::READY) {
return;
}
Logger::debug("Suspending TargetController");
try {
this->releaseHardware();
} catch (const std::exception& exception) {
Logger::error("Failed to release connected debug tool and target resources. Error: "
+ std::string(exception.what()));
}
this->eventListener->deregisterCallbacksForEventType<Events::DebugSessionFinished>();
this->eventListener->deregisterCallbacksForEventType<Events::ExtractTargetDescriptor>();
this->eventListener->deregisterCallbacksForEventType<Events::StopTargetExecution>();
this->eventListener->deregisterCallbacksForEventType<Events::StepTargetExecution>();
this->eventListener->deregisterCallbacksForEventType<Events::ResumeTargetExecution>();
this->eventListener->deregisterCallbacksForEventType<Events::RetrieveRegistersFromTarget>();
this->eventListener->deregisterCallbacksForEventType<Events::WriteRegistersToTarget>();
this->eventListener->deregisterCallbacksForEventType<Events::RetrieveMemoryFromTarget>();
this->eventListener->deregisterCallbacksForEventType<Events::WriteMemoryToTarget>();
this->eventListener->deregisterCallbacksForEventType<Events::SetBreakpointOnTarget>();
this->eventListener->deregisterCallbacksForEventType<Events::RemoveBreakpointOnTarget>();
this->eventListener->deregisterCallbacksForEventType<Events::SetProgramCounterOnTarget>();
this->eventListener->deregisterCallbacksForEventType<Events::InsightThreadStateChanged>();
this->eventListener->deregisterCallbacksForEventType<Events::RetrieveTargetPinStates>();
this->eventListener->deregisterCallbacksForEventType<Events::SetTargetPinState>();
this->eventListener->deregisterCallbacksForEventType<Events::RetrieveStackPointerFromTarget>();
this->lastTargetState = TargetState::UNKNOWN;
this->cachedTargetDescriptor = std::nullopt;
this->registerDescriptorsByMemoryType.clear();
this->registerAddressRangeByMemoryType.clear();
this->state = TargetControllerState::SUSPENDED;
this->eventManager.triggerEvent(
std::make_shared<TargetControllerStateReported>(this->state)
);
Logger::debug("TargetController suspended");
}
void TargetController::resume() {
this->acquireHardware();
this->loadRegisterDescriptors();
this->eventListener->registerCallbackForEventType<Events::DebugSessionFinished>(
std::bind(&TargetController::onDebugSessionFinishedEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::ExtractTargetDescriptor>(
std::bind(&TargetController::onExtractTargetDescriptor, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::StopTargetExecution>(
std::bind(&TargetController::onStopTargetExecutionEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::StepTargetExecution>(
std::bind(&TargetController::onStepTargetExecutionEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::ResumeTargetExecution>(
std::bind(&TargetController::onResumeTargetExecutionEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::RetrieveRegistersFromTarget>(
std::bind(&TargetController::onReadRegistersEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::WriteRegistersToTarget>(
std::bind(&TargetController::onWriteRegistersEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::RetrieveMemoryFromTarget>(
std::bind(&TargetController::onReadMemoryEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::WriteMemoryToTarget>(
std::bind(&TargetController::onWriteMemoryEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::SetBreakpointOnTarget>(
std::bind(&TargetController::onSetBreakpointEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::RemoveBreakpointOnTarget>(
std::bind(&TargetController::onRemoveBreakpointEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::SetProgramCounterOnTarget>(
std::bind(&TargetController::onSetProgramCounterEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::InsightThreadStateChanged>(
std::bind(&TargetController::onInsightStateChangedEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::RetrieveTargetPinStates>(
std::bind(&TargetController::onRetrieveTargetPinStatesEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::SetTargetPinState>(
std::bind(&TargetController::onSetPinStateEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::RetrieveStackPointerFromTarget>(
std::bind(&TargetController::onRetrieveStackPointerEvent, this, std::placeholders::_1)
);
this->state = TargetControllerState::ACTIVE;
this->eventManager.triggerEvent(
std::make_shared<TargetControllerStateReported>(this->state)
);
if (this->target->getState() != TargetState::RUNNING) {
this->target->run();
}
}
void TargetController::acquireHardware() {
auto debugToolName = this->environmentConfig.debugToolConfig.name;
auto targetName = this->environmentConfig.targetConfig.name;
auto supportedDebugTools = TargetController::getSupportedDebugTools();
auto supportedTargets = TargetController::getSupportedTargets();
if (!supportedDebugTools.contains(debugToolName)) {
throw Exceptions::InvalidConfig(
"Debug tool name (\"" + debugToolName + "\") not recognised. Please check your configuration!"
);
}
if (!supportedTargets.contains(targetName)) {
throw Exceptions::InvalidConfig(
"Target name (\"" + targetName + "\") not recognised. Please check your configuration!"
);
}
// Initiate debug tool and target
this->debugTool = supportedDebugTools.at(debugToolName)();
Logger::info("Connecting to debug tool");
this->debugTool->init();
Logger::info("Debug tool connected");
Logger::info("Debug tool name: " + this->debugTool->getName());
Logger::info("Debug tool serial: " + this->debugTool->getSerialNumber());
this->target = supportedTargets.at(targetName)();
if (!this->target->isDebugToolSupported(this->debugTool.get())) {
throw Exceptions::InvalidConfig(
"Debug tool (\"" + this->debugTool->getName() + "\") not supported " +
"by target (\"" + this->target->getName() + "\")."
);
}
this->target->setDebugTool(this->debugTool.get());
this->target->preActivationConfigure(this->environmentConfig.targetConfig);
Logger::info("Activating target");
this->target->activate();
Logger::info("Target activated");
this->target->postActivationConfigure();
while (this->target->supportsPromotion()) {
auto promotedTarget = this->target->promote();
if (promotedTarget == nullptr
|| std::type_index(typeid(*promotedTarget)) == std::type_index(typeid(*this->target))
) {
break;
}
this->target = std::move(promotedTarget);
this->target->postPromotionConfigure();
}
Logger::info("Target ID: " + this->target->getHumanReadableId());
Logger::info("Target name: " + this->target->getName());
}
void TargetController::releaseHardware() {
/*
* Transferring ownership of this->debugTool and this->target to this function block means if an exception is
* thrown, the objects will still be destroyed.
*/
auto debugTool = std::move(this->debugTool);
auto target = std::move(this->target);
if (debugTool != nullptr && debugTool->isInitialised()) {
if (target != nullptr) {
/*
* We call deactivate() without checking if the target is activated. This will address any cases
* where a target is only partially activated (where the call to activate() failed).
*/
Logger::info("Deactivating target");
target->deactivate();
}
Logger::info("Closing debug tool");
debugTool->close();
}
}
void TargetController::loadRegisterDescriptors() {
auto& targetDescriptor = this->getTargetDescriptor();
for (const auto& [registerType, registerDescriptors] : targetDescriptor.registerDescriptorsByType) {
for (const auto& registerDescriptor : registerDescriptors) {
auto startAddress = registerDescriptor.startAddress.value_or(0);
auto endAddress = startAddress + (registerDescriptor.size - 1);
if (!this->registerAddressRangeByMemoryType.contains(registerDescriptor.memoryType)) {
auto addressRange = TargetMemoryAddressRange();
addressRange.startAddress = startAddress;
addressRange.endAddress = endAddress;
this->registerAddressRangeByMemoryType.insert(
std::pair(registerDescriptor.memoryType, addressRange)
);
} else {
auto& addressRange = this->registerAddressRangeByMemoryType.at(registerDescriptor.memoryType);
if (startAddress < addressRange.startAddress) {
addressRange.startAddress = startAddress;
}
if (endAddress > addressRange.endAddress) {
addressRange.endAddress = endAddress;
}
}
this->registerDescriptorsByMemoryType[registerDescriptor.memoryType].insert(registerDescriptor);
}
}
}
TargetRegisterDescriptors TargetController::getRegisterDescriptorsWithinAddressRange(
std::uint32_t startAddress,
std::uint32_t endAddress,
Targets::TargetMemoryType memoryType
) {
auto output = TargetRegisterDescriptors();
if (this->registerAddressRangeByMemoryType.contains(memoryType)
&& this->registerDescriptorsByMemoryType.contains(memoryType)
) {
auto& registersAddressRange = this->registerAddressRangeByMemoryType.at(memoryType);
if (
(startAddress <= registersAddressRange.startAddress && endAddress >= registersAddressRange.startAddress)
|| (startAddress <= registersAddressRange.endAddress && endAddress >= registersAddressRange.startAddress)
) {
auto& registerDescriptors = this->registerDescriptorsByMemoryType.at(memoryType);
for (const auto& registerDescriptor : registerDescriptors) {
if (!registerDescriptor.startAddress.has_value() || registerDescriptor.size < 1) {
continue;
}
auto registerStartAddress = registerDescriptor.startAddress.value();
auto registerEndAddress = registerStartAddress + registerDescriptor.size;
if (
(startAddress <= registerStartAddress && endAddress >= registerStartAddress)
|| (startAddress <= registerEndAddress && endAddress >= registerStartAddress)
) {
output.insert(registerDescriptor);
}
}
}
}
return output;
}
void TargetController::fireTargetEvents() {
auto newTargetState = this->target->getState();
if (newTargetState != this->lastTargetState) {
this->lastTargetState = newTargetState;
if (newTargetState == TargetState::STOPPED) {
Logger::debug("Target state changed - STOPPED");
this->eventManager.triggerEvent(std::make_shared<TargetExecutionStopped>(
this->target->getProgramCounter(),
TargetBreakCause::UNKNOWN
));
}
if (newTargetState == TargetState::RUNNING) {
Logger::debug("Target state changed - RUNNING");
this->eventManager.triggerEvent(std::make_shared<TargetExecutionResumed>());
}
}
}
void TargetController::emitErrorEvent(int correlationId, const std::string& errorMessage) {
auto errorEvent = std::make_shared<Events::TargetControllerErrorOccurred>();
errorEvent->correlationId = correlationId;
errorEvent->errorMessage = errorMessage;
this->eventManager.triggerEvent(errorEvent);
}
Targets::TargetDescriptor& TargetController::getTargetDescriptor() {
if (!this->cachedTargetDescriptor.has_value()) {
this->cachedTargetDescriptor = this->target->getDescriptor();
}
return this->cachedTargetDescriptor.value();
}
void TargetController::onShutdownTargetControllerEvent(const Events::ShutdownTargetController&) {
this->shutdown();
}
void TargetController::onStateReportRequest(const Events::ReportTargetControllerState& event) {
auto stateEvent = std::make_shared<Events::TargetControllerStateReported>(this->state);
stateEvent->correlationId = event.id;
this->eventManager.triggerEvent(stateEvent);
}
void TargetController::onExtractTargetDescriptor(const Events::ExtractTargetDescriptor& event) {
auto targetDescriptorExtracted = std::make_shared<TargetDescriptorExtracted>();
targetDescriptorExtracted->targetDescriptor = this->getTargetDescriptor();
targetDescriptorExtracted->correlationId = event.id;
this->eventManager.triggerEvent(targetDescriptorExtracted);
}
void TargetController::onDebugSessionStartedEvent(const Events::DebugSessionStarted&) {
if (this->state == TargetControllerState::SUSPENDED) {
Logger::debug("Waking TargetController");
this->resume();
this->fireTargetEvents();
}
this->target->reset();
if (this->target->getState() != TargetState::STOPPED) {
this->target->stop();
}
}
void TargetController::onDebugSessionFinishedEvent(const DebugSessionFinished&) {
if (this->target->getState() != TargetState::RUNNING) {
this->target->run();
this->fireTargetEvents();
}
if (this->environmentConfig.debugToolConfig.releasePostDebugSession) {
this->suspend();
}
}
void TargetController::onStopTargetExecutionEvent(const Events::StopTargetExecution& event) {
if (this->target->getState() != TargetState::STOPPED) {
this->target->stop();
this->lastTargetState = TargetState::STOPPED;
}
auto executionStoppedEvent = std::make_shared<Events::TargetExecutionStopped>(
this->target->getProgramCounter(),
TargetBreakCause::UNKNOWN
);
executionStoppedEvent->correlationId = event.id;
this->eventManager.triggerEvent(executionStoppedEvent);
}
void TargetController::onStepTargetExecutionEvent(const Events::StepTargetExecution& event) {
try {
if (this->target->getState() != TargetState::STOPPED) {
// We can't step the target if it's already running.
throw TargetOperationFailure("Target is already running");
}
if (event.fromProgramCounter.has_value()) {
this->target->setProgramCounter(event.fromProgramCounter.value());
}
this->target->step();
this->lastTargetState = TargetState::RUNNING;
auto executionResumedEvent = std::make_shared<Events::TargetExecutionResumed>();
executionResumedEvent->correlationId = event.id;
this->eventManager.triggerEvent(executionResumedEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to step execution on target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onResumeTargetExecutionEvent(const Events::ResumeTargetExecution& event) {
try {
if (this->target->getState() != TargetState::RUNNING) {
if (event.fromProgramCounter.has_value()) {
this->target->setProgramCounter(event.fromProgramCounter.value());
}
this->target->run();
this->lastTargetState = TargetState::RUNNING;
}
auto executionResumedEvent = std::make_shared<Events::TargetExecutionResumed>();
executionResumedEvent->correlationId = event.id;
this->eventManager.triggerEvent(executionResumedEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to resume execution on target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onReadRegistersEvent(const Events::RetrieveRegistersFromTarget& event) {
try {
auto registers = this->target->readRegisters(event.descriptors);
if (registers.size() > 0) {
auto registersRetrievedEvent = std::make_shared<Events::RegistersRetrievedFromTarget>();
registersRetrievedEvent->correlationId = event.id;
registersRetrievedEvent->registers = registers;
this->eventManager.triggerEvent(registersRetrievedEvent);
}
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to read registers from target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onWriteRegistersEvent(const Events::WriteRegistersToTarget& event) {
try {
this->target->writeRegisters(event.registers);
auto registersWrittenEvent = std::make_shared<Events::RegistersWrittenToTarget>();
registersWrittenEvent->correlationId = event.id;
registersWrittenEvent->registers = event.registers;
this->eventManager.triggerEvent(registersWrittenEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to write registers to target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onReadMemoryEvent(const Events::RetrieveMemoryFromTarget& event) {
try {
auto memoryReadEvent = std::make_shared<Events::MemoryRetrievedFromTarget>();
memoryReadEvent->correlationId = event.id;
memoryReadEvent->data = this->target->readMemory(
event.memoryType,
event.startAddress,
event.bytes,
event.excludedAddressRanges
);
this->eventManager.triggerEvent(memoryReadEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to read memory from target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onWriteMemoryEvent(const Events::WriteMemoryToTarget& event) {
try {
const auto& buffer = event.buffer;
const auto bufferSize = event.buffer.size();
const auto bufferStartAddress = event.startAddress;
this->target->writeMemory(event.memoryType, event.startAddress, event.buffer);
auto memoryWrittenEvent = std::make_shared<Events::MemoryWrittenToTarget>();
memoryWrittenEvent->correlationId = event.id;
this->eventManager.triggerEvent(memoryWrittenEvent);
if (this->eventManager.isEventTypeListenedFor(Events::RegistersWrittenToTarget::type)
&& this->registerDescriptorsByMemoryType.contains(event.memoryType)
) {
/*
* The memory type we just wrote to contains some number of registers - if we've written to any address
* that is known to store the value of a register, trigger a RegistersWrittenToTarget event
*/
const auto bufferEndAddress = static_cast<std::uint32_t>(bufferStartAddress + (bufferSize - 1));
auto registerDescriptors = this->getRegisterDescriptorsWithinAddressRange(
bufferStartAddress,
bufferEndAddress,
event.memoryType
);
if (!registerDescriptors.empty()) {
auto registersWrittenEvent = std::make_shared<Events::RegistersWrittenToTarget>();
registersWrittenEvent->correlationId = event.id;
for (const auto& registerDescriptor : registerDescriptors) {
const auto registerSize = registerDescriptor.size;
const auto registerStartAddress = registerDescriptor.startAddress.value();
const auto registerEndAddress = registerStartAddress + (registerSize - 1);
if (registerStartAddress < bufferStartAddress || registerEndAddress > bufferEndAddress) {
continue;
}
const auto bufferBeginIt = buffer.begin() + (registerStartAddress - bufferStartAddress);
registersWrittenEvent->registers.emplace_back(TargetRegister(
registerDescriptor,
TargetMemoryBuffer(bufferBeginIt, bufferBeginIt + registerSize)
));
}
this->eventManager.triggerEvent(registersWrittenEvent);
}
}
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to write memory to target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onSetBreakpointEvent(const Events::SetBreakpointOnTarget& event) {
try {
this->target->setBreakpoint(event.breakpoint.address);
auto breakpointSetEvent = std::make_shared<Events::BreakpointSetOnTarget>();
breakpointSetEvent->correlationId = event.id;
this->eventManager.triggerEvent(breakpointSetEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to set breakpoint on target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onRemoveBreakpointEvent(const Events::RemoveBreakpointOnTarget& event) {
try {
this->target->removeBreakpoint(event.breakpoint.address);
auto breakpointRemovedEvent = std::make_shared<Events::BreakpointRemovedOnTarget>();
breakpointRemovedEvent->correlationId = event.id;
this->eventManager.triggerEvent(breakpointRemovedEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to remove breakpoint on target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onSetProgramCounterEvent(const Events::SetProgramCounterOnTarget& event) {
try {
if (this->target->getState() != TargetState::STOPPED) {
throw TargetOperationFailure(
"Invalid target state - target must be stopped before the program counter can be updated"
);
}
this->target->setProgramCounter(event.address);
auto programCounterSetEvent = std::make_shared<Events::ProgramCounterSetOnTarget>();
programCounterSetEvent->correlationId = event.id;
this->eventManager.triggerEvent(programCounterSetEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to set program counter on target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
// TODO: remove this
void TargetController::onInsightStateChangedEvent(const Events::InsightThreadStateChanged& event) {
if (event.getState() == ThreadState::READY) {
/*
* Insight has just started up.
*
* Refresh the target state and kick off a target stop/resume execution event. Setting the lastTargetState
* to UNKNOWN will be enough to do this. See TargetController::fireTargetEvents().
*/
this->lastTargetState = TargetState::UNKNOWN;
}
}
void TargetController::onRetrieveTargetPinStatesEvent(const Events::RetrieveTargetPinStates& event) {
try {
if (this->target->getState() != TargetState::STOPPED) {
throw TargetOperationFailure(
"Invalid target state - target must be stopped before pin states can be retrieved"
);
}
auto pinStatesRetrieved = std::make_shared<Events::TargetPinStatesRetrieved>();
pinStatesRetrieved->correlationId = event.id;
pinStatesRetrieved->variantId = event.variantId;
pinStatesRetrieved->pinSatesByNumber = this->target->getPinStates(event.variantId);
this->eventManager.triggerEvent(pinStatesRetrieved);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to retrieve target pin states - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onSetPinStateEvent(const Events::SetTargetPinState& event) {
try {
if (this->target->getState() != TargetState::STOPPED) {
throw TargetOperationFailure(
"Invalid target state - target must be stopped before pin state can be set"
);
}
this->target->setPinState(event.pinDescriptor, event.pinState);
auto pinStatesUpdateEvent = std::make_shared<Events::TargetPinStatesRetrieved>();
pinStatesUpdateEvent->correlationId = event.id;
pinStatesUpdateEvent->variantId = event.pinDescriptor.variantId;
pinStatesUpdateEvent->pinSatesByNumber = {
{event.pinDescriptor.number, event.pinState}
};
this->eventManager.triggerEvent(pinStatesUpdateEvent);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to set target pin state for pin " + event.pinDescriptor.name + " - "
+ exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
void TargetController::onRetrieveStackPointerEvent(const Events::RetrieveStackPointerFromTarget& event) {
try {
if (this->target->getState() != TargetState::STOPPED) {
throw TargetOperationFailure(
"Invalid target state - target must be stopped before stack pointer can be retrieved"
);
}
auto stackPointerRetrieved = std::make_shared<Events::StackPointerRetrievedFromTarget>();
stackPointerRetrieved->correlationId = event.id;
stackPointerRetrieved->stackPointer = this->target->getStackPointer();
this->eventManager.triggerEvent(stackPointerRetrieved);
} catch (const TargetOperationFailure& exception) {
Logger::error("Failed to retrieve stack pointer value from target - " + exception.getMessage());
this->emitErrorEvent(event.id, exception.getMessage());
}
}
}