Files
BloomPatched/src/Services/TargetControllerService.hpp
2023-07-18 23:17:13 +01:00

196 lines
5.8 KiB
C++

#pragma once
#include <cstdint>
#include <chrono>
#include <optional>
#include "src/TargetController/CommandManager.hpp"
#include "src/Targets/TargetState.hpp"
#include "src/Targets/TargetRegister.hpp"
#include "src/Targets/TargetMemory.hpp"
#include "src/Targets/TargetBreakpoint.hpp"
#include "src/Targets/TargetVariant.hpp"
#include "src/Targets/TargetPinDescriptor.hpp"
#include "src/Exceptions/Exception.hpp"
namespace Bloom::Services
{
/**
* The TargetControllerService provides an interface to the TargetController.
*/
class TargetControllerService
{
public:
TargetControllerService() = default;
void setDefaultTimeout(std::chrono::milliseconds timeout) {
this->defaultTimeout = timeout;
}
/**
* Requests the TargetDescriptor from the TargetController
*
* @return
*/
const Targets::TargetDescriptor& getTargetDescriptor() const;
/**
* Fetches the current target state.
*
* @return
*/
Targets::TargetState getTargetState() const;
/**
* Requests the TargetController to halt execution on the target.
*/
void stopTargetExecution() const;
/**
* Requests the TargetController to continue execution on the target.
*
* @param fromAddress
*/
void continueTargetExecution(
std::optional<Targets::TargetMemoryAddress> fromAddress,
std::optional<Targets::TargetMemoryAddress> toAddress
) const;
/**
* Requests the TargetController to step execution on the target.
*
* @param fromAddress
*/
void stepTargetExecution(std::optional<Targets::TargetMemoryAddress> fromAddress) const;
/**
* Requests the TargetController to read register values from the target.
*
* @param descriptorIds
* Descriptor IDs of the registers to read.
*
* @return
*/
Targets::TargetRegisters readRegisters(const Targets::TargetRegisterDescriptorIds& descriptorIds) const;
/**
* Requests the TargetController to write register values to the target.
*
* @param registers
*/
void writeRegisters(const Targets::TargetRegisters& registers) const;
/**
* Requests the TargetController to read memory from the target.
*
* @param memoryType
* @param startAddress
* @param bytes
* @param excludedAddressRanges
* @return
*/
Targets::TargetMemoryBuffer readMemory(
Targets::TargetMemoryType memoryType,
Targets::TargetMemoryAddress startAddress,
Targets::TargetMemorySize bytes,
const std::set<Targets::TargetMemoryAddressRange>& excludedAddressRanges = {}
) const;
/**
* Requests the TargetController to write memory to the target.
*
* @param memoryType
* @param startAddress
* @param buffer
*/
void writeMemory(
Targets::TargetMemoryType memoryType,
Targets::TargetMemoryAddress startAddress,
const Targets::TargetMemoryBuffer& buffer
) const;
/**
* Requests the TargetController to erase the given target memory type.
*
* @param memoryType
*/
void eraseMemory(Targets::TargetMemoryType memoryType) const;
/**
* Requests the TargetController to set a breakpoint on the target.
*
* @param breakpoint
*/
void setBreakpoint(Targets::TargetBreakpoint breakpoint) const;
/**
* Requests the TargetController to remove a breakpoint from the target.
*
* @param breakpoint
*/
void removeBreakpoint(Targets::TargetBreakpoint breakpoint) const;
/**
* Retrieves the current program counter value from the target.
*
* @return
*/
Targets::TargetProgramCounter getProgramCounter() const;
/**
* Sets the target's program counter to the given address.
*
* @param address
*/
void setProgramCounter(Targets::TargetProgramCounter address) const;
/**
* Retrieves the pin states for a particular target variant.
*
* @param variantId
*/
Targets::TargetPinStateMapping getPinStates(int variantId) const;
/**
* Updates the pin state on the target, for a specific pin.
*
* @param pinDescriptor
* @param pinState
*/
void setPinState(Targets::TargetPinDescriptor pinDescriptor, Targets::TargetPinState pinState) const;
/**
* Retrieves the current stack pointer value from the target.
*
* @return
*/
Targets::TargetStackPointer getStackPointer() const;
/**
* Triggers a reset on the target. The target will be held in a stopped state.
*/
void resetTarget() const;
/**
* Enables programming mode on the target.
*
* From the point of invoking this function, the TargetController will reject any subsequent commands for
* debug operations (such as ResumeTargetExecution, ReadTargetRegisters, etc), until programming mode has
* been disabled.
*/
void enableProgrammingMode() const;
/**
* Disables programming mode on the target.
*/
void disableProgrammingMode() const;
private:
TargetController::CommandManager commandManager = TargetController::CommandManager();
std::chrono::milliseconds defaultTimeout = std::chrono::milliseconds(60000);
};
}