43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#pragma once
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#include "Command.hpp"
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#include "src/TargetController/Responses/TargetMemoryRead.hpp"
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#include "src/Targets/TargetMemory.hpp"
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namespace Bloom::TargetController::Commands
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{
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class WriteTargetMemory: public Command
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{
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public:
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static constexpr CommandType type = CommandType::WRITE_TARGET_MEMORY;
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static inline const std::string name = "WriteTargetMemory";
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Targets::TargetMemoryType memoryType;
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Targets::TargetMemoryAddress startAddress;
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Targets::TargetMemoryBuffer buffer;
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WriteTargetMemory(
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Targets::TargetMemoryType memoryType,
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Targets::TargetMemoryAddress startAddress,
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const Targets::TargetMemoryBuffer& buffer
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)
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: memoryType(memoryType)
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, startAddress(startAddress)
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, buffer(buffer)
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{};
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[[nodiscard]] CommandType getType() const override {
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return WriteTargetMemory::type;
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}
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[[nodiscard]] bool requiresStoppedTargetState() const override {
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return true;
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}
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[[nodiscard]] bool requiresDebugMode() const override {
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return this->memoryType == Targets::TargetMemoryType::RAM;
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}
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};
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}
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