- Refactored entire codebase (excluding the Insight component) to accommodate multiple target architectures (no longer specific to AVR) - Deleted 'generate SVD' GDB monitor command - I will eventually move this functionality to the Bloom website - Added unit size property to address spaces - Many other changes which I couldn't be bothered to describe here
106 lines
3.0 KiB
C++
106 lines
3.0 KiB
C++
#pragma once
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#include <string>
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#include <filesystem>
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namespace Services
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{
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class PathService
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{
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public:
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/**
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* Returns the path to the directory in which the Bloom binary resides.
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*
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* @return
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*/
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static std::string applicationDirPath();
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/**
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* Returns the path to the Resources directory, located in the application directory.
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*
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* @return
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*/
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static std::string resourcesDirPath() {
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return PathService::applicationDirPath() + "/../resources";
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}
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/**
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* Returns the path to the current project's directory (the working directory, from which Bloom was run)
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*
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* @return
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*/
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static std::string projectDirPath() {
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return std::filesystem::current_path().string();
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}
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/**
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* Returns the path to the current project's configuration file (bloom.yaml).
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*
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* @return
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*/
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static std::string projectConfigPath() {
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return PathService::projectDirPath() + "/bloom.yaml";
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}
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/**
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* Returns the path to the current project's settings directory.
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*
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* @return
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*/
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static std::string projectSettingsDirPath() {
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return PathService::projectDirPath() + "/.bloom";
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}
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/**
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* Returns the path to the directory containing Bloom's target description files.
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*
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* @return
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*/
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static std::string targetDescriptionFilesDirPath() {
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return PathService::resourcesDirPath() + "/TargetDescriptionFiles";
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}
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/**
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* Returns the path to the current project's settings file.
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*
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* @return
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*/
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static std::string projectSettingsPath() {
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return PathService::projectSettingsDirPath() + "/settings.json";
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}
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/**
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* Returns the path to Bloom's compiled resources.
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*
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* If the debug configuration is enabled, this function will return the absolute path to Bloom's source code,
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* meaning we won't use compiled resources for debug builds. This is useful for debugging and tweaking QT UI
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* files such as QT stylesheets and UI templates.
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*
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* @return
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*/
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static std::string compiledResourcesPath() {
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#ifdef BLOOM_COMPILED_RESOURCES_PATH_OVERRIDE
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return {BLOOM_COMPILED_RESOURCES_PATH_OVERRIDE};
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#else
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return {":/compiled"};
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#endif
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}
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/**
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* Returns the domain name for the Bloom website.
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*
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* The domain name can be overridden via the BLOOM_HOME_DOMAIN_NAME_OVERRIDE compile definition.
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* See CMakeLists.txt
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*
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* @return
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*/
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static std::string homeDomainName() {
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#ifdef BLOOM_HOME_DOMAIN_NAME_OVERRIDE
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return {BLOOM_HOME_DOMAIN_NAME_OVERRIDE};
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#else
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return {"https://bloom.oscillate.io"};
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#endif
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}
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};
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}
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