246 lines
8.1 KiB
C++
246 lines
8.1 KiB
C++
#pragma once
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#include <cstdint>
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#include <optional>
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#include "CommandManager.hpp"
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#include "TargetControllerState.hpp"
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#include "src/EventManager/EventListener.hpp"
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#include "src/EventManager/EventManager.hpp"
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#include "src/Targets/TargetState.hpp"
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#include "src/Targets/TargetRegister.hpp"
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#include "src/Targets/TargetMemory.hpp"
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#include "src/Targets/TargetBreakpoint.hpp"
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#include "src/Targets/TargetVariant.hpp"
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#include "src/Targets/TargetPinDescriptor.hpp"
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#include "src/Exceptions/Exception.hpp"
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namespace Bloom::TargetController
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{
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/**
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* The TargetControllerConsole provides an interface to the TargetController.
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*/
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class TargetControllerConsole
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{
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public:
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TargetControllerConsole(EventListener& eventListener);
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void setDefaultTimeout(std::chrono::milliseconds timeout) {
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this->defaultTimeout = timeout;
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}
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/**
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* Requests the current TargetController state from the TargetController. The TargetController should always
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* respond to such a request, even when it's in a suspended state.
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*
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* To check if the TargetController is in an active state, isTargetControllerInService() can be used for
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* convenience.
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*
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* @return
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*/
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TargetControllerState getTargetControllerState();
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/**
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* Retrieves the TargetController state and checks if it's currently active.
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*
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* @return
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* True if the TargetController is currently in an active state, otherwise false.
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*/
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bool isTargetControllerInService() noexcept;
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/**
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* Requests the TargetDescriptor from the TargetController
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*
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* @return
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*/
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Targets::TargetDescriptor getTargetDescriptor();
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/**
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* Fetches the current target state.
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*
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* @return
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*/
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Targets::TargetState getTargetState();
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/**
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* Requests the TargetController to halt execution on the target.
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*/
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void stopTargetExecution();
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/**
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* Requests the TargetController to continue execution on the target.
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*
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* @param fromAddress
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*/
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void continueTargetExecution(std::optional<std::uint32_t> fromAddress);
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/**
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* Requests the TargetController to step execution on the target.
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*
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* @param fromAddress
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*/
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void stepTargetExecution(std::optional<std::uint32_t> fromAddress);
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/**
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* Requests the TargetController to read register values from the target.
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*
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* @param descriptors
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* Descriptors of the registers to read.
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*
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* @return
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*/
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Targets::TargetRegisters readRegisters(const Targets::TargetRegisterDescriptors& descriptors);
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/**
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* Requests the TargetController to write register values to the target.
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*
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* @param registers
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*/
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void writeRegisters(const Targets::TargetRegisters& registers);
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/**
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* Requests the TargetController to read memory from the target.
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*
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* @param memoryType
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* @param startAddress
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* @param bytes
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* @param excludedAddressRanges
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* @return
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*/
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Targets::TargetMemoryBuffer readMemory(
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Targets::TargetMemoryType memoryType,
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std::uint32_t startAddress,
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std::uint32_t bytes,
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const std::set<Targets::TargetMemoryAddressRange>& excludedAddressRanges = {}
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);
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/**
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* Requests the TargetController to write memory to the target.
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*
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* @param memoryType
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* @param startAddress
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* @param buffer
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*/
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void writeMemory(
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Targets::TargetMemoryType memoryType,
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std::uint32_t startAddress,
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const Targets::TargetMemoryBuffer& buffer
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);
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/**
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* Requests the TargetController to set a breakpoint on the target.
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*
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* @param breakpoint
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*/
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void setBreakpoint(Targets::TargetBreakpoint breakpoint);
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/**
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* Requests the TargetController to remove a breakpoint from the target.
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*
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* @param breakpoint
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*/
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void removeBreakpoint(Targets::TargetBreakpoint breakpoint);
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/**
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* Retrieves the pin states for a particular target variant.
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*
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* @param variantId
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*/
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Targets::TargetPinStateMappingType getPinStates(int variantId);
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/**
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* Updates the pin state on the target, for a specific pin.
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*
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* @param pinDescriptor
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* @param pinState
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*/
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void setPinState(Targets::TargetPinDescriptor pinDescriptor, Targets::TargetPinState pinState);
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/**
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* Retrieves the current stack pointer value from the target.
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*
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* @return
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*/
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std::uint32_t getStackPointer();
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/**
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* Triggers a reset on the target. The target will be held in a stopped state.
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*/
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void resetTarget();
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private:
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CommandManager commandManager = CommandManager();
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EventListener& eventListener;
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std::chrono::milliseconds defaultTimeout = std::chrono::milliseconds(20000);
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/**
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* Triggers an event for the TargetController and waits for a response.
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*
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* To use this method, the triggered event must define a 'TargetControllerResponseType' alias, which should
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* specify the type of response expected from the TargetController.
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* For an example of this, see the Events::ExtractTargetDescriptor class.
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*
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* If the TargetController fails to respond within the given time specified by the timeout argument, or it
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* responds with an instance of Events::TargetControllerErrorOccurred, this function will throw an exception.
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*
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* @tparam TriggerEventType
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*
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* @param event
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* Event to trigger.
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*
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* @param timeout
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* The time, in milliseconds, to wait for the TargetController to respond to the event. If this is not
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* supplied, this->defaultTimeout will be used.
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*
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* @return
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*/
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template<class TriggerEventType>
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auto triggerTargetControllerEventAndWaitForResponse(
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const Events::SharedEventPointerNonConst<TriggerEventType> event,
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std::optional<std::chrono::milliseconds> timeout = {}
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) {
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using Bloom::Events::SharedEventPointer;
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using Bloom::Events::TargetControllerErrorOccurred;
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using ResponseEventType = typename TriggerEventType::TargetControllerResponseType;
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bool deRegisterEventType = false;
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if (!this->eventListener.isEventTypeRegistered<ResponseEventType>()) {
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this->eventListener.registerEventType<ResponseEventType>();
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deRegisterEventType = true;
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}
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EventManager::triggerEvent(event);
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auto responseEvent = this->eventListener.waitForEvent<
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ResponseEventType,
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TargetControllerErrorOccurred
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>(timeout.value_or(this->defaultTimeout), event->id);
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if (deRegisterEventType) {
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this->eventListener.deRegisterEventType<ResponseEventType>();
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}
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if (!responseEvent.has_value()) {
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throw Bloom::Exceptions::Exception("Timed out waiting for response from TargetController.");
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}
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if (!std::holds_alternative<SharedEventPointer<ResponseEventType>>(responseEvent.value())) {
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if (std::holds_alternative<SharedEventPointer<TargetControllerErrorOccurred>>(responseEvent.value())) {
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auto& tcErrorEvent = std::get<SharedEventPointer<TargetControllerErrorOccurred>>(responseEvent.value());
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throw Bloom::Exceptions::Exception(tcErrorEvent->errorMessage);
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}
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throw Bloom::Exceptions::Exception("Unexpected response from TargetController");
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}
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return std::get<SharedEventPointer<ResponseEventType>>(responseEvent.value());
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}
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};
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}
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