36 lines
877 B
C++
36 lines
877 B
C++
#pragma once
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#include <string>
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#include "Event.hpp"
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#include "src/Helpers/Thread.hpp"
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namespace Bloom::Events
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{
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class TargetControllerThreadStateChanged: public Event
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{
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public:
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static constexpr EventType type = EventType::TARGET_CONTROLLER_THREAD_STATE_CHANGED;
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static const inline std::string name = "TargetControllerThreadStateChanged";
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explicit TargetControllerThreadStateChanged(ThreadState state)
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: state(state)
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{};
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[[nodiscard]] EventType getType() const override {
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return TargetControllerThreadStateChanged::type;
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}
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[[nodiscard]] std::string getName() const override {
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return TargetControllerThreadStateChanged::name;
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}
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ThreadState getState() const {
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return this->state;
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}
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private:
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ThreadState state;
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};
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}
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