- Refactored entire codebase (excluding the Insight component) to accommodate multiple target architectures (no longer specific to AVR) - Deleted 'generate SVD' GDB monitor command - I will eventually move this functionality to the Bloom website - Added unit size property to address spaces - Many other changes which I couldn't be bothered to describe here
386 lines
16 KiB
C++
386 lines
16 KiB
C++
#pragma once
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#include <atomic>
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#include <memory>
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#include <queue>
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#include <condition_variable>
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#include <optional>
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#include <chrono>
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#include <map>
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#include <string>
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#include <functional>
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#include <QJsonObject>
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#include <QJsonArray>
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#include "src/Helpers/Thread.hpp"
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#include "src/Helpers/Synchronised.hpp"
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#include "src/Helpers/ConditionVariableNotifier.hpp"
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#include "TargetControllerState.hpp"
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#include "AtomicSession.hpp"
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// Commands
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#include "Commands/Command.hpp"
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#include "Commands/StartAtomicSession.hpp"
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#include "Commands/EndAtomicSession.hpp"
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#include "Commands/Shutdown.hpp"
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#include "Commands/GetTargetDescriptor.hpp"
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#include "Commands/GetTargetState.hpp"
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#include "Commands/StopTargetExecution.hpp"
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#include "Commands/ResumeTargetExecution.hpp"
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#include "Commands/ResetTarget.hpp"
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#include "Commands/ReadTargetRegisters.hpp"
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#include "Commands/WriteTargetRegisters.hpp"
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#include "Commands/ReadTargetMemory.hpp"
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#include "Commands/WriteTargetMemory.hpp"
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#include "Commands/EraseTargetMemory.hpp"
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#include "Commands/StepTargetExecution.hpp"
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#include "Commands/SetBreakpoint.hpp"
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#include "Commands/RemoveBreakpoint.hpp"
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#include "Commands/SetTargetProgramCounter.hpp"
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#include "Commands/SetTargetStackPointer.hpp"
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#include "Commands/GetTargetGpioPinStates.hpp"
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#include "Commands/SetTargetGpioPinState.hpp"
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#include "Commands/GetTargetStackPointer.hpp"
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#include "Commands/GetTargetProgramCounter.hpp"
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#include "Commands/EnableProgrammingMode.hpp"
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#include "Commands/DisableProgrammingMode.hpp"
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// Responses
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#include "Responses/Response.hpp"
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#include "Responses/AtomicSessionId.hpp"
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#include "Responses/TargetDescriptor.hpp"
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#include "Responses/TargetState.hpp"
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#include "Responses/TargetRegistersRead.hpp"
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#include "Responses/TargetMemoryRead.hpp"
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#include "Responses/TargetGpioPinStates.hpp"
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#include "Responses/TargetStackPointer.hpp"
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#include "Responses/TargetProgramCounter.hpp"
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#include "Responses/Breakpoint.hpp"
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#include "src/DebugToolDrivers/DebugTools.hpp"
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#include "src/Targets/BriefTargetDescriptor.hpp"
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#include "src/Targets/Target.hpp"
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#include "src/Targets/Targets.hpp"
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#include "src/Targets/TargetRegisterDescriptor.hpp"
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#include "src/Targets/TargetMemory.hpp"
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#include "src/Targets/TargetMemoryCache.hpp"
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#include "src/EventManager/EventManager.hpp"
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#include "src/EventManager/EventListener.hpp"
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#include "src/EventManager/Events/Events.hpp"
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namespace TargetController
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{
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static_assert(std::atomic<TargetControllerState>::is_always_lock_free);
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/**
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* The TargetController possesses full control of the debugging target and the debug tool.
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*
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* The TargetController runs on a dedicated thread. Its sole purpose is to handle communication to & from the
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* debug tool and target.
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*
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* The TargetController should be oblivious to any manufacture/device specific functionality. It should
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* only ever interface with the base Target and DebugTool classes.
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*/
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class TargetControllerComponent: public Thread
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{
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public:
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explicit TargetControllerComponent(
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const ProjectConfig& projectConfig,
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const EnvironmentConfig& environmentConfig
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);
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/**
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* Entry point for the TargetController.
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*/
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void run();
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static void registerCommand(
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std::unique_ptr<Commands::Command> command,
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const std::optional<AtomicSessionIdType>& atomicSessionId
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);
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static std::optional<std::unique_ptr<Responses::Response>> waitForResponse(
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Commands::CommandIdType commandId,
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std::optional<std::chrono::milliseconds> timeout = std::nullopt
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);
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private:
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static inline Synchronised<std::queue<std::unique_ptr<Commands::Command>>> commandQueue;
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/**
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* We have a dedicated queue for atomic sessions.
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*
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* During an atomic session, all commands for the session are placed into this dedicated queue.
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* The TargetController will only serve commands from this dedicated queue, until the atomic session ends.
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*/
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static inline Synchronised<std::queue<std::unique_ptr<Commands::Command>>> atomicSessionCommandQueue;
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static inline Synchronised<
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std::map<Commands::CommandIdType, std::unique_ptr<Responses::Response>>
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> responsesByCommandId;
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static inline ConditionVariableNotifier notifier = {};
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static inline std::condition_variable responsesByCommandIdCv = {};
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static inline std::atomic<TargetControllerState> state = TargetControllerState::INACTIVE;
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ProjectConfig projectConfig;
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EnvironmentConfig environmentConfig;
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std::optional<AtomicSession> activeAtomicSession = std::nullopt;
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/**
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* The TargetController should be the sole owner of the target and debugTool. They are constructed and
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* destroyed within the TargetController. Under no circumstance should ownership of these resources be
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* transferred to any other component within Bloom.
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*/
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std::unique_ptr<Targets::Target> target = nullptr;
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std::unique_ptr<DebugTool> debugTool = nullptr;
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std::map<
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Commands::CommandType,
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std::function<std::unique_ptr<Responses::Response>(Commands::Command&)>
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> commandHandlersByCommandType;
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EventListenerPointer eventListener = std::make_shared<EventListener>("TargetControllerEventListener");
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std::unique_ptr<const Targets::TargetDescriptor> targetDescriptor = nullptr;
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std::unique_ptr<Targets::TargetState> targetState = nullptr;
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/**
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* Target register descriptors mapped by the address space key
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*/
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std::map<std::string, Targets::TargetRegisterDescriptors> registerDescriptorsByAddressSpaceKey;
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/**
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* The TargetController keeps track of all installed breakpoints.
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*/
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std::map<Targets::TargetMemoryAddress, Targets::TargetBreakpoint> softwareBreakpointsByAddress;
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std::map<Targets::TargetMemoryAddress, Targets::TargetBreakpoint> hardwareBreakpointsByAddress;
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/**
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* The target's program memory cache
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*
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* If program caching is enabled, all program memory reads will be serviced by the cache, if we have the data.
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*
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* Most targets only have a single program memory, which resides on a single address space. But some may have
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* multiple program memories, residing on multiple address spaces. We have a single cache (TargetMemoryCache
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* object) for each address space.
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*/
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std::map<std::string, Targets::TargetMemoryCache> programMemoryCachesByAddressSpaceKey;
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/**
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* Registers a handler function for a particular command type.
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* Only one handler function can be registered per command type.
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*
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* @tparam CommandType
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* @param callback
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*/
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template<class CommandType>
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void registerCommandHandler(std::function<std::unique_ptr<Responses::Response>(CommandType&)> callback) {
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this->commandHandlersByCommandType.emplace(
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CommandType::type,
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[callback] (Commands::Command& command) {
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// Downcast the command to the expected type
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return callback(dynamic_cast<CommandType&>(command));
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}
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);
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}
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/**
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* Removes any registered handler for a given command type. After calling this function, any commands issued
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* for the given command type will be rejected with a "No handler registered for this command." error, until a
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* handler is registered again.
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*
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* @param commandType
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*/
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void deregisterCommandHandler(Commands::CommandType commandType);
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/**
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* Updates the state of the TargetController and emits a state changed event.
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*
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* @param state
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* @param emitEvent
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*/
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void setThreadStateAndEmitEvent(ThreadState state) {
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this->threadState = state;
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EventManager::triggerEvent(
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std::make_shared<Events::TargetControllerThreadStateChanged>(state)
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);
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}
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/**
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* Because the TargetController hogs the thread, this method must be called in a dedicated thread.
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*/
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void startup();
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/**
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* Exit point - must be called before the TargetController thread is terminated.
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*
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* Handles releasing the hardware among other clean-up related things.
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*/
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void shutdown();
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/**
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* Constructs a mapping of supported debug tool names to lambdas. The lambdas should *only* instantiate
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* and return an instance to the derived DebugTool class. They should not attempt to establish
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* a connection to the device.
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*
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* @return
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*/
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std::map<std::string, std::function<std::unique_ptr<DebugTool>()>> getSupportedDebugTools();
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/**
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* Constructs a Target instance from a BriefTargetDescriptor object.
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*
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* @param briefDescriptor
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* @return
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*/
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std::unique_ptr<Targets::Target> constructTarget(const Targets::BriefTargetDescriptor& briefDescriptor);
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/**
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* Processes any pending commands in the queue.
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*/
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void processQueuedCommands();
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/**
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* Records a response for a given command ID. Notifies the TargetControllerComponent::responsesByCommandIdCv
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* condition variable of the new response.
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*
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* @param commandId
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* @param response
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*/
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void registerCommandResponse(Commands::CommandIdType commandId, std::unique_ptr<Responses::Response> response);
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/**
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* Establishes a connection with the debug tool and target. Prepares the hardware for a debug session.
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*/
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void acquireHardware();
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/**
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* Attempts to gracefully disconnect from the debug tool and the target. All control of the debug tool and
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* target will cease.
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*/
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void releaseHardware();
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void startAtomicSession();
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void endActiveAtomicSession();
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void refreshExecutionState();
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void updateTargetState(const Targets::TargetState& newState);
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void stopTarget();
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void resumeTarget();
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void stepTarget();
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void resetTarget();
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Targets::TargetRegisterDescriptorAndValuePairs readTargetRegisters(
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const Targets::TargetRegisterDescriptors& descriptors
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);
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void writeTargetRegisters(const Targets::TargetRegisterDescriptorAndValuePairs& registers);
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Targets::TargetMemoryBuffer readTargetMemory(
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const Targets::TargetAddressSpaceDescriptor& addressSpaceDescriptor,
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const Targets::TargetMemorySegmentDescriptor& memorySegmentDescriptor,
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Targets::TargetMemoryAddress startAddress,
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Targets::TargetMemorySize bytes,
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const std::set<Targets::TargetMemoryAddressRange>& excludedAddressRanges,
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bool bypassCache
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);
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void writeTargetMemory(
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const Targets::TargetAddressSpaceDescriptor& addressSpaceDescriptor,
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const Targets::TargetMemorySegmentDescriptor& memorySegmentDescriptor,
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Targets::TargetMemoryAddress startAddress,
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const Targets::TargetMemoryBuffer& buffer
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);
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void eraseTargetMemory(
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const Targets::TargetAddressSpaceDescriptor& addressSpaceDescriptor,
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const Targets::TargetMemorySegmentDescriptor& memorySegmentDescriptor
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);
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void setBreakpoint(const Targets::TargetBreakpoint& breakpoint);
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void removeBreakpoint(const Targets::TargetBreakpoint& breakpoint);
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/**
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* Puts the target into programming mode and disables command handlers for debug commands (commands that serve
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* debug operations such as SetBreakpoint, ResumeTargetExecution, etc).
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*/
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void enableProgrammingMode();
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/**
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* Pulls the target out of programming mode and enables command handlers for debug commands.
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*/
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void disableProgrammingMode();
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/**
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* Fetches the program memory cache object for the given address space. If the address space has no associated
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* cache object, one will be created.
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*
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* @param addressSpaceDescriptor
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* @return
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*/
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Targets::TargetMemoryCache& getProgramMemoryCache(
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const Targets::TargetAddressSpaceDescriptor& addressSpaceDescriptor
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);
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/**
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* Invokes a shutdown.
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*
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* @param event
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*/
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void onShutdownTargetControllerEvent(const Events::ShutdownTargetController& event);
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/**
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* Will simply kick off execution on the target.
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*
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* @param event
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*/
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void onDebugSessionFinishedEvent(const Events::DebugSessionFinished& event);
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// Command handlers
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std::unique_ptr<Responses::AtomicSessionId> handleStartAtomicSession(Commands::StartAtomicSession& command);
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std::unique_ptr<Responses::Response> handleEndAtomicSession(Commands::EndAtomicSession& command);
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std::unique_ptr<Responses::Response> handleShutdown(Commands::Shutdown& command);
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std::unique_ptr<Responses::TargetDescriptor> handleGetTargetDescriptor(Commands::GetTargetDescriptor& command);
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std::unique_ptr<Responses::TargetState> handleGetTargetState(Commands::GetTargetState& command);
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std::unique_ptr<Responses::Response> handleStopTargetExecution(Commands::StopTargetExecution& command);
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std::unique_ptr<Responses::Response> handleResumeTargetExecution(Commands::ResumeTargetExecution& command);
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std::unique_ptr<Responses::Response> handleResetTarget(Commands::ResetTarget& command);
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std::unique_ptr<Responses::TargetRegistersRead> handleReadTargetRegisters(
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Commands::ReadTargetRegisters& command
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);
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std::unique_ptr<Responses::Response> handleWriteTargetRegisters(Commands::WriteTargetRegisters& command);
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std::unique_ptr<Responses::TargetMemoryRead> handleReadTargetMemory(Commands::ReadTargetMemory& command);
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std::unique_ptr<Responses::Response> handleWriteTargetMemory(Commands::WriteTargetMemory& command);
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std::unique_ptr<Responses::Response> handleEraseTargetMemory(Commands::EraseTargetMemory& command);
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std::unique_ptr<Responses::Response> handleStepTargetExecution(Commands::StepTargetExecution& command);
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std::unique_ptr<Responses::Breakpoint> handleSetBreakpoint(Commands::SetBreakpoint& command);
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std::unique_ptr<Responses::Response> handleRemoveBreakpoint(Commands::RemoveBreakpoint& command);
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std::unique_ptr<Responses::Response> handleSetProgramCounter(Commands::SetTargetProgramCounter& command);
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std::unique_ptr<Responses::Response> handleSetStackPointer(Commands::SetTargetStackPointer& command);
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std::unique_ptr<Responses::TargetGpioPinStates> handleGetTargetGpioPinStates(
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Commands::GetTargetGpioPinStates& command
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);
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std::unique_ptr<Responses::Response> handleSetTargetGpioPinState(Commands::SetTargetGpioPinState& command);
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std::unique_ptr<Responses::TargetStackPointer> handleGetTargetStackPointer(
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Commands::GetTargetStackPointer& command
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);
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std::unique_ptr<Responses::TargetProgramCounter> handleGetTargetProgramCounter(
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Commands::GetTargetProgramCounter& command
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);
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std::unique_ptr<Responses::Response> handleEnableProgrammingMode(Commands::EnableProgrammingMode& command);
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std::unique_ptr<Responses::Response> handleDisableProgrammingMode(Commands::DisableProgrammingMode& command);
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};
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}
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