#pragma once #include #include #include "MemoryAccessCommandPacket.hpp" namespace Bloom::DebugServer::Gdb::AvrGdb::CommandPackets { /** * The WriteMemory class implements the structure for "M" packets. Upon receiving this packet, the server is * expected to write data to the target's memory, at the specified start address. */ class WriteMemory: public MemoryAccessCommandPacket { public: /** * Start address of the memory operation. */ std::uint32_t startAddress = 0; /** * The type of memory to read from. */ Targets::TargetMemoryType memoryType = Targets::TargetMemoryType::FLASH; /** * Data to write. */ Targets::TargetMemoryBuffer buffer; explicit WriteMemory(const RawPacketType& rawPacket); void handle( DebugSession& debugSession, TargetController::TargetControllerConsole& targetControllerConsole ) override; }; }