#pragma once #include #include "Event.hpp" namespace Bloom::Events { class RegistersWrittenToTarget: public Event { public: static inline EventType type = EventType::REGISTERS_WRITTEN_TO_TARGET; static inline const std::string name = "RegistersWrittenToTarget"; [[nodiscard]] EventType getType() const override { return RegistersWrittenToTarget::type; } [[nodiscard]] std::string getName() const override { return RegistersWrittenToTarget::name; } }; }