#include #include #include #include #include #include "InsightWorker.hpp" #include "src/Logger/Logger.hpp" #include "src/Helpers/Thread.hpp" #include "src/Exceptions/InvalidConfig.hpp" using namespace Bloom; using namespace Bloom::Exceptions; using Bloom::Targets::TargetState; void InsightWorker::startup() { Logger::debug("Starting InsightWorker thread"); this->eventManager.registerListener(this->eventListener); this->eventListener->registerCallbackForEventType( std::bind(&InsightWorker::onTargetControllerStateReported, this, std::placeholders::_1) ); this->eventListener->registerCallbackForEventType( std::bind(&InsightWorker::onTargetStoppedEvent, this, std::placeholders::_1) ); this->eventListener->registerCallbackForEventType( std::bind(&InsightWorker::onTargetResumedEvent, this, std::placeholders::_1) ); this->eventListener->registerCallbackForEventType( std::bind(&InsightWorker::onTargetPinStatesRetrievedEvent, this, std::placeholders::_1) ); this->eventListener->registerCallbackForEventType( std::bind(&InsightWorker::onTargetIoPortsUpdatedEvent, this, std::placeholders::_1) ); this->eventDispatchTimer = new QTimer(this); QTimer::connect(this->eventDispatchTimer, &QTimer::timeout, this, &InsightWorker::dispatchEvents); this->eventDispatchTimer->start(5); this->eventManager.triggerEvent( std::make_shared(ThreadState::READY) ); } void InsightWorker::requestPinStates(int variantId) { this->targetControllerConsole.requestPinStates(variantId); } void InsightWorker::requestPinStateUpdate( int variantId, Bloom::Targets::TargetPinDescriptor pinDescriptor, Bloom::Targets::TargetPinState pinState ) { this->targetControllerConsole.setPinState(variantId, pinDescriptor, pinState); } void InsightWorker::onTargetStoppedEvent(const Events::TargetExecutionStopped& event) { /* * When we report a target halt to Insight, Insight will immediately seek more data from the target (such as GPIO * pin states). This can be problematic for cases where the target had halted due to a conditional breakpoint. * * For conditional breakpoints, a software breakpoint is employed to halt target execution and give the debug * client an opportunity to check the condition. In cases where the condition is not met, the client will * immediately request for execution to be resumed. It's important that Insight does not get in the way of this * process, as it could end up slowing things down significantly. * * For the above reason, we don't want to report any target halts to Insight, unless we can be sure that the client * isn't going to immediately resume execution upon checking the condition. * * We do this by providing a time window for the TargetExecutionResumed event. If the event is triggered within * that time window, we won't report the target halt to Insight, thus preventing Insight from needlessly seeking * data from the target and slowing things down. * * This isn't the best approach, TBH, as it introduces a delay to Insight's response to the target halting. The * problem is, we cannot differentiate a conditional breakpoint with a software breakpoint, so this seems to be the * only way. It would be nice if the debug client gave us some form of indication of whether the breakpoint is a * conditional one. */ auto resumedEvent = this->eventListener->waitForEvent( std::chrono::milliseconds(650) ); if (!resumedEvent.has_value()) { emit this->targetStateUpdated(TargetState::STOPPED); emit this->targetProgramCounterUpdated(event.programCounter); } } void InsightWorker::onTargetResumedEvent(const Events::TargetExecutionResumed& event) { emit this->targetStateUpdated(TargetState::RUNNING); } void InsightWorker::onTargetPinStatesRetrievedEvent(const Events::TargetPinStatesRetrieved& event) { emit this->targetPinStatesUpdated(event.variantId, event.pinSatesByNumber); } void InsightWorker::onTargetIoPortsUpdatedEvent(const Events::TargetIoPortsUpdated& event) { emit this->targetIoPortsUpdated(); } void InsightWorker::onTargetControllerStateReported(const Events::TargetControllerStateReported& event) { if (this->lastTargetControllerState == TargetControllerState::ACTIVE && event.state == TargetControllerState::SUSPENDED ) { emit this->targetControllerSuspended(); } else if (this->lastTargetControllerState == TargetControllerState::SUSPENDED && event.state == TargetControllerState::ACTIVE ) { try { emit this->targetControllerResumed(this->targetControllerConsole.getTargetDescriptor()); } catch (const Exception& exception) { Logger::error("Insight resume failed - " + exception.getMessage()); } } this->lastTargetControllerState = event.state; }