#pragma once #include #include "Event.hpp" #include "src/Helpers/Thread.hpp" namespace Bloom::Events { class InsightStateChanged: public Event { private: ThreadState state; public: InsightStateChanged(ThreadState state): state(state) { }; static inline const std::string name = "InsightStateChanged"; std::string getName() const override { return InsightStateChanged::name; } ThreadState getState() const { return this->state; } }; }