#pragma once #include #include "Event.hpp" #include "src/Targets/TargetDescriptor.hpp" namespace Bloom::Events { class TargetDescriptorExtracted: public Event { public: static inline EventType type = EventType::TARGET_DESCRIPTOR_EXTRACTED; static inline const std::string name = "TargetDescriptorExtracted"; Targets::TargetDescriptor targetDescriptor; [[nodiscard]] EventType getType() const override { return TargetDescriptorExtracted::type; } [[nodiscard]] std::string getName() const override { return TargetDescriptorExtracted::name; } }; }