#pragma once #include #include #include "Event.hpp" #include "MemoryRetrievedFromTarget.hpp" #include "src/Targets/TargetMemory.hpp" namespace Bloom::Events { class RetrieveMemoryFromTarget: public Event { public: using TargetControllerResponseType = MemoryRetrievedFromTarget; static inline EventType type = EventType::RETRIEVE_MEMORY_FROM_TARGET; static inline const std::string name = "RetrieveMemoryFromTarget"; Targets::TargetMemoryType memoryType = Targets::TargetMemoryType::RAM; std::uint32_t startAddress = 0; std::uint32_t bytes = 0; std::set excludedAddressRanges; [[nodiscard]] EventType getType() const override { return RetrieveMemoryFromTarget::type; } [[nodiscard]] std::string getName() const override { return RetrieveMemoryFromTarget::name; } }; }