#pragma once #include #include "Event.hpp" namespace Bloom::Events { class DebugSessionStarted: public Event { public: static inline EventType type = EventType::DEBUG_SESSION_STARTED; static inline const std::string name = "DebugSessionStarted"; [[nodiscard]] EventType getType() const override { return DebugSessionStarted::type; } [[nodiscard]] std::string getName() const override { return DebugSessionStarted::name; } }; }