#pragma once #include #include "Event.hpp" #include "src/Targets/TargetPinDescriptor.hpp" namespace Bloom::Events { class SetTargetPinState: public Event { public: static inline const std::string name = "SetTargetPinState"; int variantId = 0; Targets::TargetPinDescriptor pinDescriptor; Targets::TargetPinState pinState; [[nodiscard]] std::string getName() const override { return SetTargetPinState::name; } }; }