#pragma once #include #include "Event.hpp" namespace Bloom::Events { class TargetReset: public Event { public: static constexpr EventType type = EventType::TARGET_RESET; static const inline std::string name = "TargetReset"; [[nodiscard]] EventType getType() const override { return TargetReset::type; } [[nodiscard]] std::string getName() const override { return TargetReset::name; } }; }