#pragma once #include #include "Event.hpp" #include "src/Helpers/Thread.hpp" namespace Bloom::Events { class InsightThreadStateChanged: public Event { public: explicit InsightThreadStateChanged(ThreadState state): state(state) {}; static constexpr EventType type = EventType::INSIGHT_THREAD_STATE_CHANGED; static const inline std::string name = "InsightThreadStateChanged"; [[nodiscard]] EventType getType() const override { return InsightThreadStateChanged::type; } [[nodiscard]] std::string getName() const override { return InsightThreadStateChanged::name; } ThreadState getState() const { return this->state; } private: ThreadState state; }; }