Added base class for pin body widgets & increased temperature of pin body colors (so that they're easier on the eyes)
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@@ -15,28 +15,6 @@ void PinBodyWidget::paintEvent(QPaintEvent* event) {
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this->drawWidget(painter);
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}
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bool PinBodyWidget::event(QEvent* event) {
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if (this->isEnabled() && this->pinState.has_value() && this->pinState->ioDirection == TargetPinState::IoDirection::OUTPUT) {
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switch (event->type()) {
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case QEvent::Enter: {
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this->hoverActive = true;
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this->repaint();
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break;
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}
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case QEvent::Leave: {
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this->hoverActive = false;
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this->repaint();
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break;
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}
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default: {
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break;
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}
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}
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}
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return QWidget::event(event);
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}
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void PinBodyWidget::drawWidget(QPainter& painter) {
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auto parentWidget = this->parentWidget();
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@@ -51,31 +29,6 @@ void PinBodyWidget::drawWidget(QPainter& painter) {
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auto pinColor = this->getBodyColor();
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if (this->pinDescriptor.type == TargetPinType::VCC) {
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pinColor = QColor("#ff3d43");
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} else if (this->pinDescriptor.type == TargetPinType::GND) {
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pinColor = QColor("#575757");
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}
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if (this->pinState.has_value()) {
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if (this->pinState->ioState.has_value()
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&& this->pinState->ioDirection.has_value()
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&& this->pinState->ioState.value() == TargetPinState::IoState::HIGH
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) {
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pinColor = this->pinState->ioDirection.value() == TargetPinState::IoDirection::OUTPUT ?
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QColor("#3D7F96") : QColor("#A47E3E");
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}
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}
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if (!this->hoverActive) {
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pinColor.setAlpha(225);
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}
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if (!this->isEnabled()) {
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pinColor.setAlpha(this->getDisableAlphaLevel());
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}
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painter.setPen(Qt::PenStyle::NoPen);
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painter.setBrush(pinColor);
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