Replaced ResetTarget event with TC command
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@@ -3,7 +3,6 @@
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#include <memory>
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#include "Event.hpp"
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#include "ResetTarget.hpp"
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#include "DebugSessionStarted.hpp"
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#include "DebugSessionFinished.hpp"
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#include "TargetControllerThreadStateChanged.hpp"
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@@ -1,26 +0,0 @@
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#pragma once
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#include <string>
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#include "Event.hpp"
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#include "TargetReset.hpp"
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namespace Bloom::Events
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{
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class ResetTarget: public Event
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{
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public:
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using TargetControllerResponseType = TargetReset;
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static constexpr EventType type = EventType::RESET_TARGET;
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static inline const std::string name = "ResetTargetEvent";
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[[nodiscard]] EventType getType() const override {
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return ResetTarget::type;
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}
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[[nodiscard]] std::string getName() const override {
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return ResetTarget::name;
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}
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};
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}
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