Fixed bug with GDB interrupts not being serviced properly
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@@ -18,6 +18,11 @@ namespace Bloom::DebugServer::Gdb::CommandPackets
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void InterruptExecution::handle(DebugSession& debugSession, TargetControllerService& targetControllerService) {
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Logger::debug("Handling InterruptExecution packet");
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if (targetControllerService.getTargetState() == Targets::TargetState::STOPPED) {
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debugSession.pendingInterrupt = true;
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return;
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}
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try {
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targetControllerService.stopTargetExecution();
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debugSession.connection.writePacket(TargetStopped(Signal::INTERRUPTED));
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@@ -43,6 +43,8 @@ namespace Bloom::DebugServer::Gdb
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*/
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bool waitingForBreak = false;
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bool pendingInterrupt = false;
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/**
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* When the user attempts to program the target via GDB's 'load' command, GDB will send a number of
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* FlashWrite (vFlashWrite) packets to Bloom. We group the data in these packets and flush it all at once, upon
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@@ -127,6 +127,10 @@ namespace Bloom::DebugServer::Gdb
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std::bind(&GdbRspDebugServer::onTargetExecutionStopped, this, std::placeholders::_1)
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);
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this->eventListener.registerCallbackForEventType<Events::TargetExecutionResumed>(
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std::bind(&GdbRspDebugServer::onTargetExecutionResumed, this, std::placeholders::_1)
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);
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if (Services::ProcessService::isManagedByClion()) {
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Logger::warning(
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"Bloom's process is being managed by CLion - Bloom will automatically shutdown upon detaching from GDB."
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@@ -241,6 +245,13 @@ namespace Bloom::DebugServer::Gdb
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const auto rawPackets = this->activeDebugSession->connection.readRawPackets();
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if (rawPackets.size() > 1) {
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const auto& firstRawPacket = rawPackets.front();
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if (firstRawPacket.size() == 5 && firstRawPacket[1] == 0x03) {
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// Interrupt packet that came in too quickly before another packet
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this->activeDebugSession->pendingInterrupt = true;
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}
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// We only process the last packet - any others will probably be duplicates from an impatient client.
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Logger::warning("Multiple packets received from GDB - only the most recent will be processed");
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}
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@@ -368,4 +379,41 @@ namespace Bloom::DebugServer::Gdb
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return;
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}
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}
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void GdbRspDebugServer::onTargetExecutionResumed(const Events::TargetExecutionResumed&) {
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try {
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if (
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this->activeDebugSession.has_value()
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&& this->activeDebugSession->pendingInterrupt
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&& this->activeDebugSession->waitingForBreak
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) {
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Logger::info("Servicing pending interrupt");
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this->targetControllerService.stopTargetExecution();
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this->activeDebugSession->connection.writePacket(
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ResponsePackets::TargetStopped(Signal::INTERRUPTED)
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);
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this->activeDebugSession->pendingInterrupt = false;
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this->activeDebugSession->waitingForBreak = false;
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}
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} catch (const ClientDisconnected&) {
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Logger::info("GDB RSP client disconnected");
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this->activeDebugSession.reset();
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return;
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} catch (const ClientCommunicationError& exception) {
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Logger::error(
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"GDB RSP client communication error - " + exception.getMessage() + " - closing connection"
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);
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this->activeDebugSession.reset();
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return;
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} catch (const DebugServerInterrupted&) {
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// Server was interrupted
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Logger::debug("GDB RSP interrupted");
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return;
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}
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}
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}
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@@ -25,6 +25,7 @@
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#include "src/EventManager/Events/TargetControllerStateChanged.hpp"
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#include "src/EventManager/Events/TargetExecutionStopped.hpp"
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#include "src/EventManager/Events/TargetExecutionResumed.hpp"
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namespace Bloom::DebugServer::Gdb
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{
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@@ -197,5 +198,10 @@ namespace Bloom::DebugServer::Gdb
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* a "stop reply" packet to the client once the target execution stops.
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*/
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void onTargetExecutionStopped(const Events::TargetExecutionStopped&);
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/**
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* Services any pending interrupts.
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*/
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void onTargetExecutionResumed(const Events::TargetExecutionResumed&);
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};
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}
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