Fixed stale scene bug in hex viewer
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@@ -563,6 +563,7 @@ namespace Bloom::Widgets
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}
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this->state.hoveredByteItem = &byteItem;
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this->update();
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if (this->state.settings.highlightHoveredRowAndCol) {
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const auto byteItemScenePos = byteItem.position();
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@@ -590,6 +591,7 @@ namespace Bloom::Widgets
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this->hoverRectY->setVisible(false);
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this->hoverRectX->update();
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this->hoverRectY->update();
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this->update();
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emit this->hoveredAddress(std::nullopt);
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}
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