Fixed stale scene bug in hex viewer
This commit is contained in:
@@ -563,6 +563,7 @@ namespace Bloom::Widgets
|
|||||||
}
|
}
|
||||||
|
|
||||||
this->state.hoveredByteItem = &byteItem;
|
this->state.hoveredByteItem = &byteItem;
|
||||||
|
this->update();
|
||||||
|
|
||||||
if (this->state.settings.highlightHoveredRowAndCol) {
|
if (this->state.settings.highlightHoveredRowAndCol) {
|
||||||
const auto byteItemScenePos = byteItem.position();
|
const auto byteItemScenePos = byteItem.position();
|
||||||
@@ -590,6 +591,7 @@ namespace Bloom::Widgets
|
|||||||
this->hoverRectY->setVisible(false);
|
this->hoverRectY->setVisible(false);
|
||||||
this->hoverRectX->update();
|
this->hoverRectX->update();
|
||||||
this->hoverRectY->update();
|
this->hoverRectY->update();
|
||||||
|
this->update();
|
||||||
|
|
||||||
emit this->hoveredAddress(std::nullopt);
|
emit this->hoveredAddress(std::nullopt);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user