Moved GDB packet parsing out of CommandPacketFactory and deleted that class
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@@ -19,7 +19,7 @@
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#include "Signal.hpp"
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#include "RegisterDescriptor.hpp"
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#include "Feature.hpp"
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#include "CommandPackets/CommandPacketFactory.hpp"
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#include "CommandPackets/CommandPacket.hpp"
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#include "src/EventManager/Events/TargetControllerStateReported.hpp"
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#include "src/EventManager/Events/TargetExecutionStopped.hpp"
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@@ -103,6 +103,10 @@ namespace Bloom::DebugServers::Gdb
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*/
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int enableReuseAddressSocketOption = 1;
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/**
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* When a connection with a GDB client is established, a new instance of the DebugSession class is created and
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* held here. A value of std::nullopt means there is no active debug session present.
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*/
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std::optional<DebugSession> activeDebugSession;
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/**
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@@ -112,10 +116,51 @@ namespace Bloom::DebugServers::Gdb
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*/
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std::optional<Connection> waitForConnection();
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/**
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* Waits for a command packet from the connected GDB client.
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*
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* @return
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*/
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std::unique_ptr<CommandPackets::CommandPacket> waitForCommandPacket();
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/**
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* Should construct a derived instance of the CommandPackets::CommandPacket class, from a raw packet.
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*
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* Derived implementations of this GDB server class can override this function to include support for more
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* specific GDB commands. For example, the AVR GDB implementation overrides this function to support AVR
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* specific implementations of the read and write memory GDB commands.
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*
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* This function should never return a nullptr. If the command is unknown, it should simply return an
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* instance of the CommandPackets::CommandPacket base class. The handler (CommandPacket::handle()) for the base
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* class will handle unknown packets by responding with an empty response packet (as is expected by the GDB
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* client).
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*
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* @param rawPacket
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* @return
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*/
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virtual std::unique_ptr<CommandPackets::CommandPacket> resolveCommandPacket(const RawPacketType& rawPacket);
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/**
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* Terminates any active debug session (if any) by closing the connection to the GDB client.
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*/
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void terminateActiveDebugSession();
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/**
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* Should return the GDB target descriptor for the connected target.
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*
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* NOTE: This function returns a target descriptor specific to GDB and the target. It's not the same data
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* struct as Targets::TargetDescriptor. But the GDB target descriptor does hold an instance to
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* Targets::TargetDescriptor. See the Gdb::TargetDescriptor::targetDescriptor class member.
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*
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* @return
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*/
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virtual const TargetDescriptor& getGdbTargetDescriptor() = 0;
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/**
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* Responds to any unexpected TargetController state changes.
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*
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* @param event
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*/
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void onTargetControllerStateReported(const Events::TargetControllerStateReported& event);
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/**
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