Tidied structure of all classes within the entire code base

Also some other small bits of tidying
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2021-10-06 21:12:31 +01:00
parent 1aef5bba79
commit 6edfb7376a
179 changed files with 3446 additions and 3493 deletions

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@@ -7,13 +7,17 @@ namespace Bloom
{
class UiLoader: public QUiLoader
{
Q_OBJECT
private:
std::map<QString, std::function<QWidget*(QWidget* parent, const QString& name)>> customWidgetConstructorsByWidgetName = {};
Q_OBJECT
public:
explicit UiLoader(QObject* parent);
QWidget* createWidget(const QString& className, QWidget* parent, const QString& name) override;
private:
std::map<
QString,
std::function<QWidget*(QWidget* parent, const QString& name)>
> customWidgetConstructorsByWidgetName = {};
};
}