Tidied structure of all classes within the entire code base
Also some other small bits of tidying
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@@ -9,8 +9,6 @@ namespace Bloom::Events
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{
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class DebugServerThreadStateChanged: public Event
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{
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private:
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ThreadState state;
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public:
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static inline EventType type = EventType::DEBUG_SERVER_THREAD_STATE_CHANGED;
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static inline const std::string name = "DebugServerThreadStateChanged";
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@@ -28,5 +26,8 @@ namespace Bloom::Events
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[[nodiscard]] ThreadState getState() const {
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return this->state;
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}
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private:
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ThreadState state;
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};
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}
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