Added BLOOM_COMPILED_RESOURCES_PATH_OVERRIDE macro to avoid using compiled resources in debug builds

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2021-05-30 19:05:18 +01:00
parent 3c60fee231
commit 602328d9d1
16 changed files with 155 additions and 60 deletions

19
src/Helpers/Paths.cpp Normal file
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#include <unistd.h>
#include <array>
#include <filesystem>
#include <climits>
#include <src/Exceptions/Exception.hpp>
#include "Paths.hpp"
using namespace Bloom;
std::string Paths::applicationDirPath() {
auto pathCharArray = std::array<char, PATH_MAX>();
if (readlink("/proc/self/exe", pathCharArray.data(), PATH_MAX) < 0) {
throw Exceptions::Exception("Failed to obtain application directory path.");
}
return std::filesystem::path(std::string(pathCharArray.begin(), pathCharArray.end())).parent_path();
}