Removed redundant 'Bloom' namespace from entire codebase

This commit is contained in:
Nav
2023-08-13 15:47:51 +01:00
parent 0935ba65cf
commit 5896306f1a
555 changed files with 6254 additions and 6510 deletions

View File

@@ -6,80 +6,77 @@
#include "src/Logger/Logger.hpp"
#include "src/Exceptions/Exception.hpp"
namespace Bloom
{
void SignalHandler::run() {
try {
this->startup();
const auto signalSet = this->getRegisteredSignalSet();
int signalNumber = 0;
void SignalHandler::run() {
try {
this->startup();
const auto signalSet = this->getRegisteredSignalSet();
int signalNumber = 0;
Logger::debug("SignalHandler ready");
while(Thread::getThreadState() == ThreadState::READY) {
if (::sigwait(&signalSet, &signalNumber) == 0) {
Logger::debug("SIGNAL " + std::to_string(signalNumber) + " received");
Logger::debug("SignalHandler ready");
while(Thread::getThreadState() == ThreadState::READY) {
if (::sigwait(&signalSet, &signalNumber) == 0) {
Logger::debug("SIGNAL " + std::to_string(signalNumber) + " received");
const auto& handlerIt = this->handlersBySignalNum.find(signalNumber);
if (handlerIt != this->handlersBySignalNum.end()) {
// We have a registered handler for this signal.
handlerIt->second();
}
const auto& handlerIt = this->handlersBySignalNum.find(signalNumber);
if (handlerIt != this->handlersBySignalNum.end()) {
// We have a registered handler for this signal.
handlerIt->second();
}
}
} catch (std::exception& exception) {
Logger::error("SignalHandler fatal error: " + std::string(exception.what()));
}
Logger::info("Shutting down SignalHandler");
this->threadState = ThreadState::STOPPED;
} catch (std::exception& exception) {
Logger::error("SignalHandler fatal error: " + std::string(exception.what()));
}
void SignalHandler::startup() {
this->setName("SH");
this->threadState = ThreadState::STARTING;
Logger::debug("Starting SignalHandler");
// Block all signal interrupts
auto signalSet = this->getRegisteredSignalSet();
::sigprocmask(SIG_SETMASK, &signalSet, NULL);
Logger::info("Shutting down SignalHandler");
this->threadState = ThreadState::STOPPED;
}
// Register handlers
this->handlersBySignalNum.insert(std::pair(
SIGINT,
std::bind(&SignalHandler::triggerApplicationShutdown, this)
));
void SignalHandler::startup() {
this->setName("SH");
this->threadState = ThreadState::STARTING;
Logger::debug("Starting SignalHandler");
// Block all signal interrupts
auto signalSet = this->getRegisteredSignalSet();
::sigprocmask(SIG_SETMASK, &signalSet, NULL);
this->handlersBySignalNum.insert(std::pair(
SIGTERM,
std::bind(&SignalHandler::triggerApplicationShutdown, this)
));
// Register handlers
this->handlersBySignalNum.insert(std::pair(
SIGINT,
std::bind(&SignalHandler::triggerApplicationShutdown, this)
));
// It's possible that the SignalHandler has been instructed to shut down, before it could finish starting up.
if (this->getThreadState() != ThreadState::SHUTDOWN_INITIATED) {
this->threadState = ThreadState::READY;
}
}
this->handlersBySignalNum.insert(std::pair(
SIGTERM,
std::bind(&SignalHandler::triggerApplicationShutdown, this)
));
::sigset_t SignalHandler::getRegisteredSignalSet() const {
::sigset_t set = {};
if (::sigfillset(&set) == -1) {
throw Exceptions::Exception("::sigfillset() failed - error number: " + std::to_string(errno));
}
return set;
}
void SignalHandler::triggerApplicationShutdown() {
Logger::warning("Shutdown signal received");
this->shutdownSignalsReceived++;
if (this->shutdownSignalsReceived > 1) {
// User has likely run out of patience
Logger::warning("Aborting immediately");
std::exit(EXIT_FAILURE);
}
Logger::info("Attempting clean shutdown");
EventManager::triggerEvent(std::make_shared<Events::ShutdownApplication>());
// It's possible that the SignalHandler has been instructed to shut down, before it could finish starting up.
if (this->getThreadState() != ThreadState::SHUTDOWN_INITIATED) {
this->threadState = ThreadState::READY;
}
}
::sigset_t SignalHandler::getRegisteredSignalSet() const {
::sigset_t set = {};
if (::sigfillset(&set) == -1) {
throw Exceptions::Exception("::sigfillset() failed - error number: " + std::to_string(errno));
}
return set;
}
void SignalHandler::triggerApplicationShutdown() {
Logger::warning("Shutdown signal received");
this->shutdownSignalsReceived++;
if (this->shutdownSignalsReceived > 1) {
// User has likely run out of patience
Logger::warning("Aborting immediately");
std::exit(EXIT_FAILURE);
}
Logger::info("Attempting clean shutdown");
EventManager::triggerEvent(std::make_shared<Events::ShutdownApplication>());
}

View File

@@ -6,57 +6,54 @@
#include "src/EventManager/EventManager.hpp"
#include "src/Helpers/Synchronised.hpp"
namespace Bloom
class SignalHandler: public Thread
{
class SignalHandler: public Thread
{
public:
SignalHandler() = default;
public:
SignalHandler() = default;
/**
* Entry point for SignalHandler thread.
*/
void run();
/**
* Entry point for SignalHandler thread.
*/
void run();
/**
* Triggers the shutdown of the SignalHandler thread.
*/
void triggerShutdown() {
this->threadState = ThreadState::SHUTDOWN_INITIATED;
};
private:
/**
* Mapping of signal numbers to handler functions.
*/
std::map<int, std::function<void()>> handlersBySignalNum;
/**
* We keep record of the number of shutdown signals received. See definition of triggerApplicationShutdown()
* for more on this.
*/
int shutdownSignalsReceived = 0;
/**
* Initiates the SignalHandler thread.
*/
void startup();
/**
* Fetches all signals currently of interest to the application.
*
* Currently this just returns a set of all signals (using sigfillset())
*
* @return
*/
[[nodiscard]] ::sigset_t getRegisteredSignalSet() const;
/**
* Handler for SIGINT, SIGTERM, etc signals.
*
* Will trigger a ShutdownApplication event to kick-off a clean shutdown or it will terminate the
* program immediately if numerous SIGINT signals have been received.
*/
void triggerApplicationShutdown();
/**
* Triggers the shutdown of the SignalHandler thread.
*/
void triggerShutdown() {
this->threadState = ThreadState::SHUTDOWN_INITIATED;
};
}
private:
/**
* Mapping of signal numbers to handler functions.
*/
std::map<int, std::function<void()>> handlersBySignalNum;
/**
* We keep record of the number of shutdown signals received. See definition of triggerApplicationShutdown()
* for more on this.
*/
int shutdownSignalsReceived = 0;
/**
* Initiates the SignalHandler thread.
*/
void startup();
/**
* Fetches all signals currently of interest to the application.
*
* Currently this just returns a set of all signals (using sigfillset())
*
* @return
*/
[[nodiscard]] ::sigset_t getRegisteredSignalSet() const;
/**
* Handler for SIGINT, SIGTERM, etc signals.
*
* Will trigger a ShutdownApplication event to kick-off a clean shutdown or it will terminate the
* program immediately if numerous SIGINT signals have been received.
*/
void triggerApplicationShutdown();
};