Removed using namespace directive for class member function definitions in source files

This commit is contained in:
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2022-02-05 15:32:08 +00:00
parent 9bbc534973
commit 53a3c815d7
116 changed files with 13113 additions and 12664 deletions

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@@ -6,135 +6,138 @@
#include "src/Helpers/Thread.hpp"
#include "src/Logger/Logger.hpp"
using namespace Bloom;
using namespace Bloom::Exceptions;
namespace Bloom
{
using namespace Bloom::Exceptions;
using Bloom::Targets::TargetState;
using Bloom::Targets::TargetState;
InsightWorker::InsightWorker(EventManager& eventManager): eventManager(eventManager) {}
InsightWorker::InsightWorker(EventManager& eventManager): eventManager(eventManager) {}
void InsightWorker::queueTask(InsightWorkerTask* task) {
auto taskQueueLock = this->queuedTasks.acquireLock();
task->moveToThread(this->thread());
task->setParent(this);
this->queuedTasks.getReference().push(task);
emit this->taskQueued();
}
void InsightWorker::startup() {
Logger::debug("Starting InsightWorker thread");
this->eventManager.registerListener(this->eventListener);
this->eventListener->registerCallbackForEventType<Events::TargetControllerStateReported>(
std::bind(&InsightWorker::onTargetControllerStateReportedEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::TargetExecutionStopped>(
std::bind(&InsightWorker::onTargetStoppedEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::TargetExecutionResumed>(
std::bind(&InsightWorker::onTargetResumedEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::RegistersWrittenToTarget>(
std::bind(&InsightWorker::onTargetRegistersWrittenEvent, this, std::placeholders::_1)
);
this->eventDispatchTimer = new QTimer(this);
QObject::connect(this->eventDispatchTimer, &QTimer::timeout, this, &InsightWorker::dispatchEvents);
this->eventDispatchTimer->start(5);
QObject::connect(this, &InsightWorker::taskQueued, this, &InsightWorker::executeTasks);
this->eventManager.triggerEvent(
std::make_shared<Events::InsightThreadStateChanged>(ThreadState::READY)
);
emit this->ready();
}
void InsightWorker::requestPinStates(int variantId) {
this->targetControllerConsole.requestPinStates(variantId);
}
std::optional<InsightWorkerTask*> InsightWorker::getQueuedTask() {
auto task = std::optional<InsightWorkerTask*>();
auto& queuedTasks = this->queuedTasks.getReference();
auto taskQueueLock = this->queuedTasks.acquireLock();
if (!queuedTasks.empty()) {
task = queuedTasks.front();
queuedTasks.pop();
void InsightWorker::queueTask(InsightWorkerTask* task) {
auto taskQueueLock = this->queuedTasks.acquireLock();
task->moveToThread(this->thread());
task->setParent(this);
this->queuedTasks.getReference().push(task);
emit this->taskQueued();
}
return task;
}
void InsightWorker::startup() {
Logger::debug("Starting InsightWorker thread");
this->eventManager.registerListener(this->eventListener);
void InsightWorker::onTargetStoppedEvent(const Events::TargetExecutionStopped& event) {
/*
* When we report a target halt to Insight, Insight will immediately seek more data from the target (such as GPIO
* pin states). This can be problematic for cases where the target had halted due to a conditional breakpoint.
*
* For conditional breakpoints, a software breakpoint is employed to halt target execution and give the debug
* client an opportunity to check the condition. In cases where the condition is not met, the client will
* immediately request for execution to be resumed. It's important that Insight does not get in the way of this
* process, as it could end up slowing things down significantly.
*
* For the above reason, we don't want to report any target halts to Insight, unless we can be sure that the client
* isn't going to immediately resume execution upon checking the condition.
*
* We do this by providing a time window for the TargetExecutionResumed event. If the event is triggered within
* that time window, we won't report the target halt to Insight, thus preventing Insight from needlessly seeking
* data from the target and slowing things down.
*
* This isn't the best approach, TBH, as it introduces a delay to Insight's response to the target halting. The
* problem is, we cannot differentiate a conditional breakpoint with a software breakpoint, so this seems to be the
* only way. It would be nice if the debug client gave us some form of indication of whether the breakpoint is a
* conditional one.
*/
auto resumedEvent = this->eventListener->waitForEvent<Events::TargetExecutionResumed>(
std::chrono::milliseconds(650)
);
this->eventListener->registerCallbackForEventType<Events::TargetControllerStateReported>(
std::bind(&InsightWorker::onTargetControllerStateReportedEvent, this, std::placeholders::_1)
);
if (!resumedEvent.has_value()) {
emit this->targetStateUpdated(TargetState::STOPPED);
emit this->targetProgramCounterUpdated(event.programCounter);
this->eventListener->registerCallbackForEventType<Events::TargetExecutionStopped>(
std::bind(&InsightWorker::onTargetStoppedEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::TargetExecutionResumed>(
std::bind(&InsightWorker::onTargetResumedEvent, this, std::placeholders::_1)
);
this->eventListener->registerCallbackForEventType<Events::RegistersWrittenToTarget>(
std::bind(&InsightWorker::onTargetRegistersWrittenEvent, this, std::placeholders::_1)
);
this->eventDispatchTimer = new QTimer(this);
QObject::connect(this->eventDispatchTimer, &QTimer::timeout, this, &InsightWorker::dispatchEvents);
this->eventDispatchTimer->start(5);
QObject::connect(this, &InsightWorker::taskQueued, this, &InsightWorker::executeTasks);
this->eventManager.triggerEvent(
std::make_shared<Events::InsightThreadStateChanged>(ThreadState::READY)
);
emit this->ready();
}
}
void InsightWorker::onTargetResumedEvent(const Events::TargetExecutionResumed& event) {
emit this->targetStateUpdated(TargetState::RUNNING);
}
void InsightWorker::requestPinStates(int variantId) {
this->targetControllerConsole.requestPinStates(variantId);
}
void InsightWorker::onTargetRegistersWrittenEvent(const Events::RegistersWrittenToTarget& event) {
emit this->targetRegistersWritten(event.registers, event.createdTimestamp);
}
std::optional<InsightWorkerTask*> InsightWorker::getQueuedTask() {
auto task = std::optional<InsightWorkerTask*>();
void InsightWorker::onTargetControllerStateReportedEvent(const Events::TargetControllerStateReported& event) {
if (this->lastTargetControllerState == TargetControllerState::ACTIVE
&& event.state == TargetControllerState::SUSPENDED
) {
emit this->targetControllerSuspended();
auto& queuedTasks = this->queuedTasks.getReference();
auto taskQueueLock = this->queuedTasks.acquireLock();
} else if (this->lastTargetControllerState == TargetControllerState::SUSPENDED
&& event.state == TargetControllerState::ACTIVE
) {
try {
emit this->targetControllerResumed(this->targetControllerConsole.getTargetDescriptor());
if (!queuedTasks.empty()) {
task = queuedTasks.front();
queuedTasks.pop();
}
} catch (const Exception& exception) {
Logger::error("Insight resume failed - " + exception.getMessage());
return task;
}
void InsightWorker::onTargetStoppedEvent(const Events::TargetExecutionStopped& event) {
/*
* When we report a target halt to Insight, Insight will immediately seek more data from the target (such as
* GPIO pin states). This can be problematic for cases where the target had halted due to a conditional
* breakpoint.
*
* For conditional breakpoints, a software breakpoint is employed to halt target execution and give the debug
* client an opportunity to check the condition. In cases where the condition is not met, the client will
* immediately request for execution to be resumed. It's important that Insight does not get in the way of this
* process, as it could end up slowing things down significantly.
*
* For the above reason, we don't want to report any target halts to Insight, unless we can be sure that the
* client isn't going to immediately resume execution upon checking the condition.
*
* We do this by providing a time window for the TargetExecutionResumed event. If the event is triggered within
* that time window, we won't report the target halt to Insight, thus preventing Insight from needlessly
* seeking data from the target and slowing things down.
*
* This isn't the best approach, TBH, as it introduces a delay to Insight's response to the target halting. The
* problem is, we cannot differentiate a conditional breakpoint with a software breakpoint, so this seems to be
* the only way. It would be nice if the debug client gave us some form of indication of whether the breakpoint
* is a conditional one.
*/
auto resumedEvent = this->eventListener->waitForEvent<Events::TargetExecutionResumed>(
std::chrono::milliseconds(650)
);
if (!resumedEvent.has_value()) {
emit this->targetStateUpdated(TargetState::STOPPED);
emit this->targetProgramCounterUpdated(event.programCounter);
}
}
this->lastTargetControllerState = event.state;
}
void InsightWorker::executeTasks() {
auto task = std::optional<InsightWorkerTask*>();
void InsightWorker::onTargetResumedEvent(const Events::TargetExecutionResumed& event) {
emit this->targetStateUpdated(TargetState::RUNNING);
}
while ((task = this->getQueuedTask()).has_value()) {
task.value()->execute(this->targetControllerConsole);
void InsightWorker::onTargetRegistersWrittenEvent(const Events::RegistersWrittenToTarget& event) {
emit this->targetRegistersWritten(event.registers, event.createdTimestamp);
}
void InsightWorker::onTargetControllerStateReportedEvent(const Events::TargetControllerStateReported& event) {
if (this->lastTargetControllerState == TargetControllerState::ACTIVE
&& event.state == TargetControllerState::SUSPENDED
) {
emit this->targetControllerSuspended();
} else if (this->lastTargetControllerState == TargetControllerState::SUSPENDED
&& event.state == TargetControllerState::ACTIVE
) {
try {
emit this->targetControllerResumed(this->targetControllerConsole.getTargetDescriptor());
} catch (const Exception& exception) {
Logger::error("Insight resume failed - " + exception.getMessage());
}
}
this->lastTargetControllerState = event.state;
}
void InsightWorker::executeTasks() {
auto task = std::optional<InsightWorkerTask*>();
while ((task = this->getQueuedTask()).has_value()) {
task.value()->execute(this->targetControllerConsole);
}
}
}