Removed architecture documentation from root README
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36
README.md
36
README.md
@@ -17,42 +17,6 @@ Bloom is released under the LGPLv3 license. See LICENSE.md
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---
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### Bloom Architecture
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Bloom is a multithreaded event-driven program written in C++. It consists of four components:
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- TargetController
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- DebugServer
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- Insight
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- SignalHandler
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##### TargetController
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The TargetController possesses full control of the connected debug tool and target. Execution of user-space
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device drivers takes place here. All interaction with the connected hardware goes through the TargetController.
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It exposes an interface to the connected hardware via a command-response mechanism. The TargetController runs on a
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dedicated thread. See the [TargetController documentation](./src/TargetController/README.md) and source code in
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src/TargetController/ for more.
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##### DebugServer
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The DebugServer exposes an interface to the connected target, for third-party programs such as GDB and IDEs (GDB
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front-ends). Currently, Bloom only supports one server - the AVR GDB RSP server. With this server, any AVR compatible
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version of GDB (or any IDE with GDB RSP support) can interface with Bloom and thus the connected AVR target. The
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DebugServer runs on a dedicated thread. See the
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[DebugServer documentation](./src/DebugServer/README.md) and source code in src/DebugServer/ for more.
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##### Insight
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Insight is a graphical user interface that provides insight into the connected target. It presents the target's
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memories, GPIO pin states & registers, along with the ability to manipulate them. Insight runs on Bloom's main thread
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and employs several worker threads for background tasks. Unlike other components within Bloom, Insight relies heavily
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on the Qt framework for its GUI capabilities and other useful utilities. See source code in src/Insight/ for more.
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##### SignalHandler
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The SignalHandler is responsible for handling any UNIX signals issued to Bloom. It runs on a dedicated thread. All
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other threads within Bloom do not accept any UNIX signals.
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See source code in src/SignalHandler/ for more.
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---
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### Building Bloom from source
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> Bloom is typically distributed via binary packages, which can be downloaded via the
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