Removed unnecessary use of std::string for event management, in an attempt to reduce memory consumption.

Now using 16 bit enums for event types.
This commit is contained in:
Nav
2021-08-19 22:06:59 +01:00
parent 11415ce99a
commit 3554960a19
42 changed files with 336 additions and 72 deletions

View File

@@ -12,9 +12,14 @@ namespace Bloom::Events
private:
ThreadState state;
public:
static inline EventType type = EventType::DEBUG_SERVER_THREAD_STATE_CHANGED;
static inline const std::string name = "DebugServerThreadStateChanged";
explicit DebugServerThreadStateChanged(ThreadState state): state(state) {};
static inline const std::string name = "DebugServerThreadStateChanged";
[[nodiscard]] EventType getType() const override {
return DebugServerThreadStateChanged::type;
}
[[nodiscard]] std::string getName() const override {
return DebugServerThreadStateChanged::name;