Tidying
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@@ -31,12 +31,11 @@ int Application::run(const std::vector<std::string>& arguments) {
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this->shutdown();
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return returnValue;
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}
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} else {
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// If the first argument didn't map to a command, we assume it's an environment name
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this->selectedEnvironmentName = firstArg;
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}
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}
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#ifdef BLOOM_DEBUG_BUILD
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Logger::warning("This is a debug build - some functions may not work as expected.");
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@@ -9,19 +9,19 @@
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#include "src/Helpers/Thread.hpp"
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#include "src/SignalHandler/SignalHandler.hpp"
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#include "src/TargetController/TargetController.hpp"
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#include "src/DebugServers/GdbRsp/AvrGdbRsp/AvrGdbRsp.hpp"
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#include "src/Insight/Insight.hpp"
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#include "src/SignalHandler/SignalHandler.hpp"
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#include "src/Logger/Logger.hpp"
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#include "src/ProjectConfig.hpp"
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#include "src/ProjectSettings.hpp"
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#include "src/VersionNumber.hpp"
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#include "src/EventManager/EventListener.hpp"
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#include "src/EventManager/Events/Events.hpp"
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#include "src/VersionNumber.hpp"
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namespace Bloom
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{
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/**
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@@ -137,7 +137,7 @@ namespace Bloom
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* Configuration relating to a specific user defined environment.
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*
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* An instance of this type will be instantiated for each environment defined in the user's config file.
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* See Application::extractConfig() implementation for more on this.
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* See Application::loadProjectConfiguration() implementation for more on this.
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*/
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struct EnvironmentConfig
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{
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