Tidying CommandPacket base class handle() implementation - removed unnecessary copy and improved const correctness. And some other tidying
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@@ -20,26 +20,35 @@ namespace Bloom::DebugServer::Gdb::CommandPackets
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using Exceptions::Exception;
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void CommandPacket::handle(DebugSession& debugSession, TargetControllerConsole& targetControllerConsole) {
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auto packetData = this->getData();
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auto packetString = std::string(packetData.begin(), packetData.end());
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const auto packetString = std::string(this->data.begin(), this->data.end());
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if (packetString.empty()) {
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Logger::error("Empty GDB RSP packet received.");
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debugSession.connection.writePacket(ErrorResponsePacket());
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return;
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}
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if (packetString[0] == '?') {
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// Status report
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debugSession.connection.writePacket(TargetStopped(Signal::TRAP));
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return;
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}
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} else if (packetString[0] == 'D') {
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if (packetString[0] == 'D') {
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// Detach packet - there's not really anything we need to do here, so just respond with an OK
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debugSession.connection.writePacket(OkResponsePacket());
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return;
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}
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} else if (packetString.find("qAttached") == 0) {
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if (packetString.find("qAttached") == 0) {
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Logger::debug("Handling qAttached");
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debugSession.connection.writePacket(ResponsePacket({1}));
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} else {
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Logger::debug("Unknown GDB RSP packet: " + packetString + " - returning empty response");
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// Respond with an empty packet
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debugSession.connection.writePacket(ResponsePacket({0}));
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return;
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}
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Logger::debug("Unknown GDB RSP packet: " + packetString + " - returning empty response");
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// Respond with an empty packet
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debugSession.connection.writePacket(ResponsePacket({0}));
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}
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}
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