Renamed TargetController class to TargetControllerComponent
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@@ -9,7 +9,7 @@
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#include "src/Helpers/Thread.hpp"
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#include "src/TargetController/TargetController.hpp"
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#include "src/TargetController/TargetControllerComponent.hpp"
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#include "src/DebugServer/DebugServerComponent.hpp"
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#include "src/Insight/Insight.hpp"
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#include "src/SignalHandler/SignalHandler.hpp"
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@@ -76,7 +76,7 @@ namespace Bloom
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* std::unique_ptr for the debug server (for polymorphism), I thought I'd keep it consistent and just use
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* std::unique_ptr for lazy loading.
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*/
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std::unique_ptr<TargetController> targetController = nullptr;
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std::unique_ptr<TargetControllerComponent> targetController = nullptr;
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std::thread targetControllerThread;
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/**
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