Renamed TargetController class to TargetControllerComponent

This commit is contained in:
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2022-04-09 15:26:56 +01:00
parent 0655f058ef
commit 0a537dcf90
5 changed files with 65 additions and 65 deletions

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@@ -9,7 +9,7 @@
#include "src/Helpers/Thread.hpp"
#include "src/TargetController/TargetController.hpp"
#include "src/TargetController/TargetControllerComponent.hpp"
#include "src/DebugServer/DebugServerComponent.hpp"
#include "src/Insight/Insight.hpp"
#include "src/SignalHandler/SignalHandler.hpp"
@@ -76,7 +76,7 @@ namespace Bloom
* std::unique_ptr for the debug server (for polymorphism), I thought I'd keep it consistent and just use
* std::unique_ptr for lazy loading.
*/
std::unique_ptr<TargetController> targetController = nullptr;
std::unique_ptr<TargetControllerComponent> targetController = nullptr;
std::thread targetControllerThread;
/**