Tidying
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@@ -13,11 +13,9 @@ set(ENABLE_SANITIZERS off)
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add_definitions(-D_GLIBCXX_USE_CXX11_ABI=0)
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add_definitions(-D_GLIBCXX_USE_CXX11_ABI=0)
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# The HIDAPI library lives here
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link_directories(/usr/local/lib)
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link_directories(/usr/local/lib)
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_AUTOMOC ON)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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set(AUTOGEN_BUILD_DIR ../build/)
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set(AUTOGEN_BUILD_DIR ../build/)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/build/bin")
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/build/bin")
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@@ -30,6 +28,12 @@ find_package(Qt6UiTools REQUIRED)
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find_package(Qt6SvgWidgets REQUIRED)
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find_package(Qt6SvgWidgets REQUIRED)
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find_package(Qt6Network REQUIRED)
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find_package(Qt6Network REQUIRED)
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# Bloom is distributed with some third-party dependencies (in the form of shared objects). These dependencies are
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# distributed with Bloom for various reasons (licensing, availability in some package managers, etc).
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#
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# The shared objects are located in bin/lib (relative to Bloom's installation directory). For this reason, we instruct
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# the dynamic linker to look for any of Bloom's shared object dependencies in that location first. We do this by
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# including '$ORIGIN/lib' in the RPATH of Bloom's binary executable.
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set(CMAKE_SKIP_BUILD_RPATH false)
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set(CMAKE_SKIP_BUILD_RPATH false)
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set(CMAKE_BUILD_RPATH_USE_ORIGIN true)
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set(CMAKE_BUILD_RPATH_USE_ORIGIN true)
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set(CMAKE_INSTALL_RPATH "\$ORIGIN/lib:/usr/local/lib")
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set(CMAKE_INSTALL_RPATH "\$ORIGIN/lib:/usr/local/lib")
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@@ -228,7 +228,8 @@ namespace Bloom
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void stopSignalHandler();
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void stopSignalHandler();
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/**
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/**
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* Prepares a dedicated thread for the TargetController and kicks it off with a call to TargetController::run().
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* Prepares a dedicated thread for the TargetController and kicks it off with a call to
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* TargetControllerComponent::run().
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*/
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*/
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void startTargetController();
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void startTargetController();
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@@ -942,7 +942,7 @@ namespace Bloom::TargetController
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* Insight has just started up.
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* Insight has just started up.
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*
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*
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* Refresh the target state and kick off a target stop/resume execution event. Setting the lastTargetState
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* Refresh the target state and kick off a target stop/resume execution event. Setting the lastTargetState
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* to UNKNOWN will be enough to do this. See TargetController::fireTargetEvents().
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* to UNKNOWN will be enough to do this. See TargetControllerComponent::fireTargetEvents().
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*/
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*/
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this->lastTargetState = TargetState::UNKNOWN;
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this->lastTargetState = TargetState::UNKNOWN;
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}
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}
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@@ -75,8 +75,10 @@ namespace Bloom::TargetController
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static inline ConditionVariableNotifier notifier = ConditionVariableNotifier();
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static inline ConditionVariableNotifier notifier = ConditionVariableNotifier();
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static inline std::condition_variable responsesByCommandIdCv = std::condition_variable();
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static inline std::condition_variable responsesByCommandIdCv = std::condition_variable();
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/**
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/**
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* The TC starts off in a suspended state. TargetController::resume() is invoked from the startup routine.
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* The TC starts off in a suspended state. TargetControllerComponent::resume() is invoked from the startup
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* routine.
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*/
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*/
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TargetControllerState state = TargetControllerState::SUSPENDED;
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TargetControllerState state = TargetControllerState::SUSPENDED;
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@@ -10,7 +10,8 @@ namespace Bloom::TargetController
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using namespace Bloom::Exceptions;
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using namespace Bloom::Exceptions;
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TargetControllerConsole::TargetControllerConsole(EventListener& eventListener)
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TargetControllerConsole::TargetControllerConsole(EventListener& eventListener)
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:eventListener(eventListener) {}
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: eventListener(eventListener)
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{}
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TargetControllerState TargetControllerConsole::getTargetControllerState() {
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TargetControllerState TargetControllerConsole::getTargetControllerState() {
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return this->triggerTargetControllerEventAndWaitForResponse(
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return this->triggerTargetControllerEventAndWaitForResponse(
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@@ -79,7 +79,7 @@ namespace Bloom::Targets::Microchip::Avr::Avr8Bit
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*
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*
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* We don't use this->getId() here as that could return the ID that was extracted from the target description
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* We don't use this->getId() here as that could return the ID that was extracted from the target description
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* file (which it would, if the user specified the exact target name in their project config - see
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* file (which it would, if the user specified the exact target name in their project config - see
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* Avr8::getId() and TargetController::getSupportedTargets() for more).
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* Avr8::getId() and TargetControllerComponent::getSupportedTargets() for more).
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*/
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*/
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auto targetSignature = this->avr8DebugInterface->getDeviceId();
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auto targetSignature = this->avr8DebugInterface->getDeviceId();
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auto tdSignature = this->targetDescriptionFile->getTargetSignature();
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auto tdSignature = this->targetDescriptionFile->getTargetSignature();
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@@ -157,7 +157,7 @@ namespace Bloom::Targets
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* Once at least one of the above conditions are met, the TargetController will break out of the loop and use
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* Once at least one of the above conditions are met, the TargetController will break out of the loop and use
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* the last promoted target instance from there onwards.
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* the last promoted target instance from there onwards.
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*
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*
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* See TargetController::acquireHardware() for more on this.
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* See TargetControllerComponent::acquireHardware() for more on this.
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*
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*
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* @return
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* @return
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*/
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*/
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