Tidying
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@@ -183,19 +183,33 @@ namespace Bloom
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/**
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* Exit point - must be called before the TargetController thread is terminated.
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*
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* Handles deactivating the target among other clean-up related things.
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* Handles releasing the hardware among other clean-up related things.
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*/
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void shutdown();
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/**
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* Establishes a connection with the debug tool and target. Prepares the hardware for a debug session.
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*/
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void acquireHardware();
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/**
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* Attempts to gracefully disconnect from the debug tool and the target. All control of the debug tool and
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* target will cease.
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*/
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void releaseHardware();
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/**
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* Puts the TargetController into the suspended state.
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*
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* In this state, the hardware is released and the TargetController will only handle a subset of events.
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*/
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void suspend();
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/**
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* Wakes the TargetController from the suspended state.
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*/
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void resume();
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void acquireResources();
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void releaseResources();
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/**
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* Should fire any events queued on the target.
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*/
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