Using playground directories in package generation scripts

This commit is contained in:
Nav
2023-01-17 22:25:39 +00:00
parent e94eca9826
commit 040df4ac28
2 changed files with 27 additions and 20 deletions

View File

@@ -1,18 +1,17 @@
set(BLOOM_PACKAGE_NAME "Bloom")
set(BLOOM_PACKAGE_FILE_NAME "Bloom-${CMAKE_PROJECT_VERSION}-Linux")
set(BLOOM_PACKAGE_FILE_NAME "Bloom-${CMAKE_PROJECT_VERSION}-Linux-x86_64")
set(BLOOM_PACKAGE_DESCRIPTION "Debugger for AVR-based embedded systems")
set(BLOOM_PACKAGE_CONTACT "Nav Mohammed <support@bloom.oscillate.io>")
string(TOLOWER ${BLOOM_PACKAGE_NAME} BLOOM_PACKAGE_NAME_LOWER)
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/packaging/tmp/deb")
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/packaging/tmp/rpm")
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/packaging/tmp/pkgbuild")
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/packaging/pkgbuild")
# Generate the DEB control file and packaging script
file(MAKE_DIRECTORY "${CMAKE_BINARY_DIR}/packaging/deb")
configure_file(
"${CMAKE_CURRENT_SOURCE_DIR}/build/packaging/deb/control.in"
"${CMAKE_BINARY_DIR}/packaging/tmp/deb/DEBIAN/control"
"${CMAKE_BINARY_DIR}/packaging/deb/control"
@ONLY
)