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BloomPatched/src/DebugServers/GdbRsp/CommandPackets/WriteMemory.hpp

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#pragma once
#include <cstdint>
#include <optional>
#include "CommandPacket.hpp"
#include "src/Targets/TargetMemory.hpp"
namespace Bloom::DebugServers::Gdb::CommandPackets
{
/**
* The WriteMemory class implements the structure for "M" packets. Upon receiving this packet, the server is
* expected to write data to the target's memory, at the specified start address.
*/
class WriteMemory: public CommandPacket
{
public:
/**
* Like with the ReadMemory command packet, the start address carries additional bits that indicate
* the memory type.
*/
std::uint32_t startAddress = 0;
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Targets::TargetMemoryBuffer buffer;
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explicit WriteMemory(const std::vector<unsigned char>& rawPacket): CommandPacket(rawPacket) {
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init();
};
void dispatchToHandler(Gdb::GdbRspDebugServer& gdbRspDebugServer) override;
private:
void init();
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};
}