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BloomPatched/CMakeLists.txt

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cmake_minimum_required(VERSION 3.22)
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project(Bloom LANGUAGES CXX VERSION 0.9.0)
set(CMAKE_PROJECT_HOMEPAGE_URL "https://bloom.oscillate.io")
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set(CMAKE_VERBOSE_MAKEFILE off)
# Create directory for generated sources
file(MAKE_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/src/Generated)
set(CMAKE_CXX_STANDARD 20)
set(ENABLE_SANITIZERS off)
add_definitions(-D_GLIBCXX_USE_CXX11_ABI=0)
link_directories(/usr/local/lib)
set(CMAKE_AUTOMOC ON)
set(AUTOGEN_BUILD_DIR ../build/)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/build/bin")
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find_package(Qt6Core REQUIRED)
find_package(Qt6Gui REQUIRED)
find_package(Qt6Widgets REQUIRED)
find_package(Qt6Xml REQUIRED)
find_package(Qt6Svg REQUIRED)
find_package(Qt6UiTools REQUIRED)
find_package(Qt6SvgWidgets REQUIRED)
find_package(Qt6Network REQUIRED)
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# Bloom is distributed with some third-party dependencies (in the form of shared objects). These dependencies are
# distributed with Bloom for various reasons (licensing, availability in some package managers, etc).
#
# The shared objects are located in bin/lib (relative to Bloom's installation directory). For this reason, we instruct
# the dynamic linker to look for any of Bloom's shared object dependencies in that location first. We do this by
# including '$ORIGIN/lib' in the RPATH of Bloom's binary executable.
set(CMAKE_SKIP_BUILD_RPATH false)
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set(CMAKE_BUILD_RPATH_USE_ORIGIN true)
set(CMAKE_INSTALL_RPATH "\$ORIGIN/lib:/usr/local/lib")
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set(CMAKE_BUILD_RPATH ${CMAKE_INSTALL_RPATH})
add_compile_definitions(BLOOM_VERSION="${CMAKE_PROJECT_VERSION}")
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if (${CMAKE_BUILD_TYPE} MATCHES "Debug")
add_compile_definitions(BLOOM_DEBUG_BUILD)
# BLOOM_COMPILED_RESOURCES_PATH_OVERRIDE can be used to override the file path used for compiled resources.
# We override this path in debug builds to avoid using compiled resources. This makes debugging and small tweaks
# a lot easier, as it removes the need to recompile for each tweak.
# CAUTION: Although convenient, this does add a limitation; the debug build can only be run on the same machine
# that compiled it. Or a machine that has the Bloom source located in the same place.
# See Paths::compiledResourcesPath() for more.
add_compile_definitions(BLOOM_COMPILED_RESOURCES_PATH_OVERRIDE="${CMAKE_CURRENT_SOURCE_DIR}")
# BLOOM_HOME_DOMAIN_NAME_OVERRIDE can be used to override the domain name used in URLs to the Bloom website.
# I (Nav) use this in debug builds, so I can test local changes that involve the Bloom website as well as Bloom
# itself. Other users can comment out this override if they don't have a copy of the Bloom website running on their
# local machine. See Paths::homeDomainName() for more.
add_compile_definitions(BLOOM_HOME_DOMAIN_NAME_OVERRIDE="http://bloom.local")
# CMAKE_BUILD_RPATH needs to point to the local Qt installation, to use Gammaray during development.
# This is because the distributed Qt binaries may not be compatible with the local installation of Gammaray
# If you don't intend to use Gammaray, you can comment this out
set(CMAKE_BUILD_RPATH /opt/Qt/6.1.2/gcc_64/lib/)
endif()
add_executable(Bloom)
target_sources(
Bloom
PRIVATE
build/resources/TargetDescriptionFiles/AVR/Mapping.json
)
add_subdirectory(src)
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set_target_properties(Bloom PROPERTIES OUTPUT_NAME bloom)
target_include_directories(Bloom PUBLIC ./)
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if (${CMAKE_BUILD_TYPE} MATCHES "Debug")
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# When Qt isn't playing nice, it's very useful to have access to the Qt source code, to step through.
# The QT source directory is specified as an include path just so that CLion can navigate to the Qt implementation
# files, during debugging. No QT headers are actually included via this method. Feel free to comment this out if
# you don't possess the Qt source code on your machine. You may need to invalidate CMake cache.
target_include_directories(Bloom PUBLIC /opt/Qt/6.1.2/Src)
endif()
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target_link_libraries(Bloom -lstdc++fs)
target_link_libraries(Bloom -lpthread)
target_link_libraries(Bloom -lusb-1.0)
target_link_libraries(Bloom -lhidapi-libusb)
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target_link_libraries(Bloom Qt6::Core)
target_link_libraries(Bloom Qt6::Gui)
target_link_libraries(Bloom Qt6::UiTools)
target_link_libraries(Bloom Qt6::Widgets)
target_link_libraries(Bloom Qt6::Xml)
target_link_libraries(Bloom Qt6::Svg)
target_link_libraries(Bloom Qt6::SvgWidgets)
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target_link_libraries(Bloom Qt6::Network)
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target_compile_options(
Bloom
PUBLIC -std=c++2a
PUBLIC -pedantic
PUBLIC -Wconversion
PUBLIC -Wpessimizing-move
PUBLIC -Wredundant-move
PUBLIC -Wsuggest-override
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PUBLIC -fno-sized-deallocation
PUBLIC $<$<CONFIG:DEBUG>:-g>
PUBLIC $<$<CONFIG:DEBUG>:-O0>
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# PUBLIC $<$<CONFIG:DEBUG>:-O3>
PUBLIC $<$<CONFIG:RELEASE>:-Ofast>
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PUBLIC $<$<CONFIG:DEBUG>:-fno-inline>
PUBLIC $<$<CONFIG:DEBUG>:-fkeep-static-functions>
)
target_link_options(
Bloom
PUBLIC [=[-Wl,--disable-new-dtags]=] #,--verbose
)
if (${ENABLE_SANITIZERS})
message(WARNING "Sanitizers have been enabled")
# For TSAN, see ThreadSanitizerSuppression.txt
# Some sanitizers are not compatible with each other.
target_compile_options(
Bloom
PUBLIC "-fsanitize=address"
#PUBLIC "-fsanitize=undefined"
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# PUBLIC "-fsanitize=thread"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=address>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=undefined>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=integer-divide-by-zero>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=unreachable>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=vla-bound>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=null>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=return>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=signed-integer-overflow>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=bounds>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=alignment>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=object-size>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=float-divide-by-zero>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=float-cast-overflow>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=nonnull-attribute>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=returns-nonnull-attribute>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=bool>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=enum>"
# PUBLIC "$<$<BOOL:${ENABLE_SANITIZERS}>:-fsanitize=vptr>"
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)
target_link_libraries(
Bloom
"-fsanitize=address"
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# "-fsanitize=undefined"
# "-fsanitize=thread"
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)
endif()
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# Copy AVR8 TDFs to build directory and construct JSON mapping of AVR8 target signatures to TDF paths.
add_custom_command(
OUTPUT
${CMAKE_CURRENT_SOURCE_DIR}/build/resources/TargetDescriptionFiles/AVR/Mapping.json
DEPENDS
${CMAKE_CURRENT_SOURCE_DIR}/build/scripts/Avr8TargetDescriptionFiles.php
COMMAND echo 'Processing AVR target description files.'
COMMAND
php ${CMAKE_CURRENT_SOURCE_DIR}/build/scripts/Avr8TargetDescriptionFiles.php
)
# Compile resources
add_custom_command(
OUTPUT
${CMAKE_CURRENT_SOURCE_DIR}/src/Generated/resources.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/Generated/resources_fake.cpp
DEPENDS
${CMAKE_CURRENT_SOURCE_DIR}/src/resources.qrc
COMMAND echo 'Compiling QT resources. |${CMAKE_BUILD_TYPE}|'
COMMAND
rcc -o ${CMAKE_CURRENT_SOURCE_DIR}/src/Generated/resources.cpp
${CMAKE_CURRENT_SOURCE_DIR}/src/resources.qrc
)
# Copy resources/fonts into build/resources/Fonts
add_custom_command(
TARGET Bloom
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/resources/fonts
${CMAKE_CURRENT_SOURCE_DIR}/build/resources/Fonts
)
# Copy resources/udevrules/99-bloom.rules to build/resources/UDevRules/99-bloom.rules
add_custom_command(
TARGET Bloom
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
${CMAKE_CURRENT_SOURCE_DIR}/resources/udevrules/99-bloom.rules
${CMAKE_CURRENT_SOURCE_DIR}/build/resources/UDevRules/99-bloom.rules
)
include(./Installing.cmake)
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include(./Packaging.cmake)