44 lines
1.2 KiB
C++
44 lines
1.2 KiB
C++
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#pragma once
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#include <string>
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namespace Bloom
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{
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class Paths
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{
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public:
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/**
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* Returns the path to the directory in which the Bloom binary resides.
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*
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* @return
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*/
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static std::string applicationDirPath();
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/**
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* Returns the path to the Resources directory, located in the application directory.
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*
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* @return
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*/
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static inline std::string resourcesDirPath() {
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return Paths::applicationDirPath() + "/../resources/";
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}
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/**
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* Returns the path to Bloom's compiled resources.
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*
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* If the debug configuration is enabled, this function will return the absolute path to Bloom's source code,
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* meaning we won't use compiled resources for debug builds. This is useful for debugging and tweaking QT UI
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* files such as QT stylesheets and UI templates.
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* @return
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*/
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static inline const std::string compiledResourcesPath() {
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#ifdef BLOOM_COMPILED_RESOURCES_PATH_OVERRIDE
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return std::string(BLOOM_COMPILED_RESOURCES_PATH_OVERRIDE);
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#else
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return std::string(":/compiled");
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#endif
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}
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};
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}
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