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BloomPatched/src/DebugServer/Gdb/CommandPackets/WriteRegister.hpp

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#pragma once
#include <optional>
#include "CommandPacket.hpp"
#include "src/Targets/TargetRegister.hpp"
namespace Bloom::DebugServer::Gdb::CommandPackets
{
/**
* The WriteRegisters class implements the structure for "P" packets. Upon receiving this packet,
* server is expected to update a register value to the target.
*/
class WriteRegister: public CommandPacket
{
public:
int registerNumber = 0;
std::vector<unsigned char> registerValue;
explicit WriteRegister(const std::vector<unsigned char>& rawPacket);
void handle(DebugSession& debugSession, TargetControllerConsole& targetControllerConsole) override;
};
}